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Understanding Internet Evolution

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0% found this document useful (0 votes)
55 views4 pages

Understanding Internet Evolution

Uploaded by

yousef Elkholy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Chapter one

the Internet

 The internet is a global network of interconnected networks.


 The internet is not a place but a medium, similar to radio and television
 This includes millions of corporate, government, organisational, and private networks
 Many of the servers (hard drives and software) in these networks hold files, such as Web pages
and videos, that can be accessed by all networked computers
 Every computer, cell phone, or other networked device can send and receive data in the form of
e-mail or other digital files over the internet.
 These data move over phone lines, cables, and satellites from sender to receiver

The History of the internet

three technical roles


1- Content providers:
create information, entertainment, and so forth that reside on Web
2- Users (client computers):
who access content and send e-mail and other content over the network

3- Technology infrastructure
to move, create, and view or listen to the content (the software and hardware)
There are three types of access to the internet

Public internet

 The global network that is accessible by anyone, anywhere, anytime

Intranet

 A network that runs internally in a corporation but uses internet standards such as HTML and
browsers
 is like a mini-internet but with password protection for internal corporate consumption.

Extranet

 Two or more proprietary networks that are joined for the purpose of sharing information
 If two companies, or a company and its suppliers or customers, link their intranets, they would
have an extranet. Access is limited to extranet members

World Wide Web (www)

 The Web is the portion of the internet that supports a graphical user interface for hypertext
navigation with a browser
 An information sharing model built on top of the internet
 Internet and Web
The Web is a way of accessing data over the medium of the internet
internet is a massive network of networks, a networking infrastructure that holds billions of
interconnected computers
WEB 1.0

 mainly a read-only web, static and somewhat mono-directional


 The websites included static HTML pages that updated infrequently
 Businesses could provide catalogues or brochures to present their productions using the web
 people could read them and contact with the businesses
 The main goal of the websites was to publish the information for anyone at any time and
establish an online presence
Drawbacks of web 1.0

1- The websites were not interactive and indeed were as brochure-ware


2- Users and visitors of the websites could only visit the sites without any impacts or contributions
3- Core protocols of web 1.0 were HTTP, HTML and URI

WEB 2.0

 the business revolution in the computer industry caused by the move to the internet as
platform
 Build applications that harness network effects to get better the more people use them
 is also known the wisdom web, people-centric web, participative web, and read-write web

Features

1- reading as well as writing, the web could become bi-directional


2- users of web 2.0 have more interaction with less control
3- support collaboration and to help gather collective intelligence

WEB 3.0

 The main important purpose of semantic web is to make the web readable by machines and not
only by humans
 Semantic Web can be defined as a web of data
 The aim of design web of data is machines first, humans later.
 The main difference between web 2.0 and web 3.0 is that web 2.0 targets on content creativity
of users and producers while web 3.0 targets on linked data sets

WEB 4.0

 also known as the “Symbiotic Web”


 It emerges as a new Web generation and it bring together all aspects of Web 2.0 and Web
3.0 to become truly ubiquitous

There are several technologies associated with web 4.0

1- artificial intelligence
2- nanotechnology
3- telecommunications
4- controlled interfaces
5- intelligent agents
6- mobile technologies
7- cloud computing services

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