local DrRayLibrary =
loadstring(game:HttpGet("[Link]
Library/main/[Link]"))()
local window = DrRayLibrary:Load("Supportsema", "Default")
local tab = [Link]("esp", "ImageIdHere")
[Link]("esp", "bestuniversal", function()
loadstring(game:HttpGet("[Link]
end)
[Link]("OP esp", "use esp", function()
loadstring(game:HttpGet(('[Link]
UNIVERSALESPLTX/main/[Link]'),true))()
end)
[Link]("toolesp", "don't workoryes", function()
local c = [Link]
local ps = game:GetService("Players")
local lp = [Link]
local rs = game:GetService("RunService")
local function ftool(cr)
for a,b in next, cr:GetChildren() do
if [Link] == 'Tool' then
return tostring([Link])
end
end
return 'empty'
end
local function esp(p,cr)
local h = cr:WaitForChild("Humanoid")
local hrp = cr:WaitForChild("HumanoidRootPart")
local text = [Link]('Text')
[Link] = false
[Link] = true
[Link] = true
[Link] = [Link](1,1,1)
[Link] = 2
[Link] = 13
local c1
local c2
local c3
local function dc()
[Link] = false
text:Remove()
if c3 then
c1:Disconnect()
c2:Disconnect()
c3:Disconnect()
c1 = nil
c2 = nil
c3 = nil
end
end
c2 = [Link]:Connect(function(_,parent)
if not parent then
dc()
end
end)
c3 = [Link]:Connect(function(v)
if (v<=0) or (h:GetState() == [Link]) then
dc()
end
end)
c1 = [Link]:Connect(function()
local hrp_pos,hrp_os = c:WorldToViewportPoint([Link])
if hrp_os then
[Link] = [Link](hrp_pos.X, hrp_pos.Y)
[Link] = '[ '..tostring(ftool(cr))..' ]'
[Link] = true
else
[Link] = false
end
end)
end
local function p_added(p)
if [Link] then
esp(p,[Link])
end
[Link]:Connect(function(cr)
esp(p,cr)
end)
end
for a,b in next, ps:GetPlayers() do
if b ~= lp then
p_added(b)
end
end
[Link]:Connect(p_added)
end)
[Link]("chams", "don't workoryes", function()
local FillColor = [Link](175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = [Link](255,255,255)
local OutlineTransparency = 0
local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = [Link]
local connections = {}
local Storage = [Link]("Folder")
[Link] = CoreGui
[Link] = "Highlight_Storage"
local function Highlight(plr)
local Highlight = [Link]("Highlight")
[Link] = [Link]
[Link] = FillColor
[Link] = DepthMode
[Link] = FillTransparency
[Link] = OutlineColor
[Link] = 0
[Link] = Storage
local plrchar = [Link]
if plrchar then
[Link] = plrchar
end
connections[plr] = [Link]:Connect(function(char)
[Link] = char
end)
end
[Link]:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
[Link]:Connect(function(plr)
local plrname = [Link]
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end)
local tab = [Link]("aimbot", "ImageIdHere")
[Link]("aimbot", "bestuniversal", function()
loadstring(game:HttpGet("[Link]
Fov/main/Aimbot%20Fov", true))()
end)
[Link]("hitboxhead", "bestuniversal", function()
_G.HeadSize = 15 _G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do if [Link] ~=
game:GetService('Players').[Link] then pcall(function()
[Link] = [Link](_G.HeadSize,_G.HeadSize,_G.HeadSize)
[Link] = 0.7 [Link] =
[Link]("Red") [Link] = "Neon"
[Link] = false [Link] = true end) end end
end end)
end)
local tab = [Link]("miscellaneous", "ImageIdHere")
[Link]("infjump", "bestuniversal", function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
local InfJumpGui = [Link]("ScreenGui")
local Main = [Link]("Frame")
local Top = [Link]("Frame")
local TextLabel = [Link]("TextLabel")
local close = [Link]("TextButton")
local InfiniteJump = [Link]("TextButton")
local infjumpenabled = false
--Properties:
[Link] = "InfJumpGui"
[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = [Link]
[Link] = "Main"
[Link] = InfJumpGui
Main.BackgroundColor3 = [Link](47, 47, 47)
[Link] = [Link](0.414008319, 0, 0.424691409, 0)
[Link] = [Link](0.171983361, 0, 0.0987654254, 0)
[Link] = "Top"
[Link] = Main
Top.BackgroundColor3 = [Link](54, 54, 54)
[Link] = 0
[Link] = [Link](1, 0, 0.231244698, 0)
[Link] = Top
TextLabel.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.92806381, 0, 1, 0)
[Link] = [Link]
[Link] = "Infinite Jump by mug#1941"
TextLabel.TextColor3 = [Link](74, 74, 74)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "close"
[Link] = Top
close.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.946004272, 0, 0, 0)
[Link] = [Link](0.0539956801, 0, 1, 0)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](74, 74, 74)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "InfiniteJump"
[Link] = Main
InfiniteJump.BackgroundColor3 = [Link](58, 58, 58)
InfiniteJump.BorderColor3 = [Link](74, 74, 74)
[Link] = [Link](0.112903222, 0, 0.325633258, 1)
[Link] = [Link](0.774193406, 0, 0.535669923, 0)
[Link] = [Link]
[Link] = "Disabled"
InfiniteJump.TextColor3 = [Link](74, 74, 74)
[Link] = 24.000
[Link] = true
-- Scripts:
local function CFFF_fake_script() -- [Link]
local script = [Link]('LocalScript', close)
[Link].MouseButton1Click:Connect(function()
local frame = [Link]
frame:TweenPosition([Link](0.4, 0,1.5, 0))
infjumpenabled = false
wait(1)
[Link]:Destroy()
end)
end
[Link](CFFF_fake_script)()
local function VESU_fake_script() -- [Link]
local script = [Link]('LocalScript', InfiniteJump)
[Link].MouseButton1Click:Connect(function()
if infjumpenabled == false then
infjumpenabled = true
[Link] = "Enabled"
elseif infjumpenabled == true then
infjumpenabled = false
[Link] = "Disabled"
end
end)
end
[Link](VESU_fake_script)()
local function GSJXM_fake_script() -- [Link]
local script = [Link]('LocalScript', Main)
local Frame = [Link]
[Link] = true
[Link] = true
[Link] = true
end
[Link](GSJXM_fake_script)()
local function MZUWYOR_fake_script() -- [Link]
local script = [Link]('LocalScript', Main)
[Link] = [Link](0.33, 0,2, 0)
[Link]:TweenPosition([Link](0.33, 0,0.3, 0))
end
[Link](MZUWYOR_fake_script)()
local function HLKTLMK_fake_script() -- [Link]
local script = [Link]('LocalScript', Main)
game:GetService("UserInputService").JumpRequest:Connect(function()
if infjumpenabled == true then
[Link]:FindFirstChild("Humanoid"):ChangeState("Jumping"
)
end
end)
end
[Link](HLKTLMK_fake_script)()
end)
[Link]("chinahat", "bestuniversal", function()
local Players = game:GetService("Players")
local player = [Link]
-- Функция для создания конуса
local function createCone(character)
local head = character:FindFirstChild("Head")
if not head then return end
local cone = [Link]("Part")
[Link] = [Link](1, 1, 1)
[Link] = [Link]("White")
[Link] = 0.3
[Link] = false
[Link] = false
local mesh = [Link]("SpecialMesh", cone)
[Link] = [Link]
[Link] = "rbxassetid://1033714"
[Link] = [Link](1.7, 1.1, 1.7)
local weld = [Link]("Weld")
weld.Part0 = head
weld.Part1 = cone
weld.C0 = [Link](0, 0.9, 0)
[Link] = character
[Link] = cone
local highlight = [Link]("Highlight", cone)
[Link] = [Link](255, 105, 180)
[Link] = 0.5
[Link] = [Link](255, 105, 180)
[Link] = 0
end
-- Пересоздаем конус после респавна
local function onCharacterAdded(character)
character:WaitForChild("Head")
createCone(character)
end
[Link]:Connect(onCharacterAdded)
-- Если персонаж уже существует
if [Link] then
onCharacterAdded([Link])
end
end)
[Link]("4:3", "bestuniversal", function()
local camera = [Link]
local settings = {
["Aspect Ratio"] = true, --// leave it like this if i don't know what You're
doing
["Ratio Value"] = 0.6 --// leave it like this if i don't know what You're doing
}
local oldNewindex
oldNewindex = hookmetamethod(game, "__newindex", function(object, propertyName,
propertyValue)
if object == camera and propertyName == "CFrame" then
if settings["Aspect Ratio"] then
propertyValue = propertyValue * [Link](0, 0, 0, 1, 0, 0, 0,
settings["Ratio Value"], 0, 0, 0, 1)
end
end
return oldNewindex(object, propertyName, propertyValue)
end)
end)
[Link]("fullbright", "Toggle! (Work)", true, function(toggleState)
if not _G.FullBrightExecuted then
_G.FullBrightEnabled = false
_G.NormalLightingSettings = {
Brightness = game:GetService("Lighting").Brightness,
ClockTime = game:GetService("Lighting").ClockTime,
FogEnd = game:GetService("Lighting").FogEnd,
GlobalShadows = game:GetService("Lighting").GlobalShadows,
Ambient = game:GetService("Lighting").Ambient
}
game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function
()
if game:GetService("Lighting").Brightness ~= 1 and
game:GetService("Lighting").Brightness ~= _G.[Link] then
_G.[Link] =
game:GetService("Lighting").Brightness
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").Brightness = 1
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function(
)
if game:GetService("Lighting").ClockTime ~= 12 and
game:GetService("Lighting").ClockTime ~= _G.[Link] then
_G.[Link] =
game:GetService("Lighting").ClockTime
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").ClockTime = 12
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
if game:GetService("Lighting").FogEnd ~= 786543 and
game:GetService("Lighting").FogEnd ~= _G.[Link] then
_G.[Link] =
game:GetService("Lighting").FogEnd
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").FogEnd = 786543
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(funct
ion()
if game:GetService("Lighting").GlobalShadows ~= false and
game:GetService("Lighting").GlobalShadows ~=
_G.[Link] then
_G.[Link] =
game:GetService("Lighting").GlobalShadows
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").GlobalShadows = false
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
if game:GetService("Lighting").Ambient ~= [Link](178, 178, 178)
and game:GetService("Lighting").Ambient ~= _G.[Link] then
_G.[Link] =
game:GetService("Lighting").Ambient
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").Ambient = [Link](178, 178,
178)
end
end)
game:GetService("Lighting").Brightness = 1
game:GetService("Lighting").ClockTime = 12
game:GetService("Lighting").FogEnd = 786543
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").Ambient = [Link](178, 178, 178)
local LatestValue = true
spawn(function()
repeat
wait()
until _G.FullBrightEnabled
while wait() do
if _G.FullBrightEnabled ~= LatestValue then
if not _G.FullBrightEnabled then
game:GetService("Lighting").Brightness =
_G.[Link]
game:GetService("Lighting").ClockTime =
_G.[Link]
game:GetService("Lighting").FogEnd =
_G.[Link]
game:GetService("Lighting").GlobalShadows =
_G.[Link]
game:GetService("Lighting").Ambient =
_G.[Link]
else
game:GetService("Lighting").Brightness = 1
game:GetService("Lighting").ClockTime = 12
game:GetService("Lighting").FogEnd = 786543
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").Ambient =
[Link](178, 178, 178)
end
LatestValue = not LatestValue
end
end
end)
end
_G.FullBrightExecuted = true
_G.FullBrightEnabled = not _G.FullBrightEnabled
end)
[Link]("rtxgui", "bestuniversal", function()
loadstring(game:HttpGet('[Link]
main/RTX%20Gui%20Hub%20Obfuscator'))()
-- rtx wit no lag
end)
[Link]("teleporttoplayer", "bestuniversal", function()
local player = [Link]
local gui = [Link]("ScreenGui")
[Link] = "TeleportGui"
[Link] = [Link]
local frame = [Link]("Frame")
[Link] = "TeleportFrame"
[Link] = [Link](0, 200, 0, 150)
[Link] = [Link](0.5, -100, 0.5, -75)
frame.BackgroundColor3 = [Link](1, 1, 1)
[Link] = gui
local textBox = [Link]("TextBox")
[Link] = "TeleportTextBox"
[Link] = [Link](0, 180, 0, 30)
[Link] = [Link](0.5, -90, 0, 10)
[Link] = "Enter player name"
[Link] = frame
local teleportButton = [Link]("TextButton")
[Link] = "TeleportButton"
[Link] = "Teleport"
[Link] = [Link](0, 150, 0, 50)
[Link] = [Link](0.5, -75, 1, -60)
[Link] = frame
[Link] = true
[Link] = true
local function teleportAndJump()
local targetPlayerName = [Link]
local targetPlayer = [Link]:FindFirstChild(targetPlayerName)
if targetPlayer then
[Link] =
[Link]
wait(0.3)
[Link] = true
end
end
teleportButton.MouseButton1Click:Connect(function()
teleportAndJump()
end)
end)
local tab = [Link]("espitem", "ImageIdHere")
[Link]("bearEsp", "bestuniversal", function()
-- loadstring
local ESP = loadstring(game:HttpGet("[Link]
-- config
[Link] = false
[Link] = false
[Link] = true
ESP:Toggle(true)
-- object
ESP:AddObjectListener([Link], { -- Object Path, For example:
[Link]
Name = "Bear", --Object name inside of the path, for example:
[Link].Item_1
CustomName = "Bear", -- Name you want to be displayed
Color = [Link](200, 100, 200), -- Color
IsEnabled = "whatever" -- Any name, has to be the same as the last line:
[Link]
})
[Link] = true
end)
[Link]("antikick", "use", function()
loadstring(game:HttpGet("[Link]
main/[Link]"))()
end)