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O Level Computer Science: Media Formats

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13 views3 pages

O Level Computer Science: Media Formats

Copyright
© © All Rights Reserved
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O Level Computer Science Notes

Topic: Text, Sound, and Images

1. Text Representation:

- Text data is represented using characters, with each character assigned a unique binary code.

- The two most common encoding schemes are ASCII and Unicode.

- ASCII (American Standard Code for Information Interchange) is a 7-bit encoding standard that

represents 128 characters, including letters, numbers, and control characters.

- Unicode is a more comprehensive encoding standard that can represent characters from almost

every language in the world.

- Text files are typically stored as plain text files (.txt), which contain only the encoded characters

without any formatting.

- Rich text files (.rtf) and HTML files (.html) allow text to include formatting (e.g., bold, italics, font

size) in addition to the characters.

2. Storage and Compression:

- Text files are usually compressed using algorithms like Huffman coding or run-length encoding to

reduce file size.

- Compression helps with storing and transmitting large text data efficiently.

3. Sound Representation:

- Sound in computers is represented as digital data, typically in the form of an audio file.

- The process of converting sound into digital form is called sampling.

- Sampling involves measuring the amplitude (loudness) of sound at regular intervals, called the

sample rate.
- Common sample rates include 44.1kHz (CD quality) and 22kHz for lower-quality audio.

- The greater the sample rate, the more accurately the sound is represented but at the cost of file

size.

- Sound files can be stored in different formats such as WAV (uncompressed), MP3 (compressed),

or OGG (compressed).

4. Sound Compression:

- Compression techniques like MP3 and AAC reduce the size of audio files while maintaining

acceptable sound quality.

- Lossy compression algorithms discard some audio data that is considered inaudible to the human

ear.

- Lossless compression algorithms (e.g., FLAC) preserve the original sound quality without losing

any data.

5. Image Representation:

- Images are represented as a grid of pixels (picture elements), where each pixel has a color value.

- Images are typically stored as bitmap or raster images, which are a collection of pixels arranged in

rows and columns.

- Each pixel can be represented by RGB values (Red, Green, Blue), where each color component is

usually an 8-bit value (ranging from 0 to 255).

- Image file formats include JPEG (compressed), PNG (lossless compression), and BMP

(uncompressed).

- The resolution of an image refers to the number of pixels it contains, usually described in terms of

width x height (e.g., 1920x1080 for Full HD resolution).

6. Image Compression:
- Compression techniques reduce the size of image files while maintaining quality.

- JPEG uses lossy compression, discarding some image data to reduce file size.

- PNG uses lossless compression, ensuring no image data is lost.

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