
G-Hook You are a mechanical spider. Your body is a machine. Your weapons are cables. Your goal is speed. You are trying to escape the factory where the creator made you. You need to escape the factory as quickly as possible. G-Hook is a top-down grappling hook time-trial built for Gamedev.js Jam 2026 around the theme "Machines". Fire cables at anchor points, get pulled toward them, chain hooks to build speed, and race through checkpoints as fast as possible. Controls Input — Action Mouse — Aim Q — Fire grappling hook E — Release all cables WASD — Steer R — Restart level How It Works Zero gravity. You don't swing — you get pulled. Fire a cable, get yanked toward the anchor, release at full speed, fire again before momentum dies. Chain hooks within 3 seconds to stack a +20% speed bonus per link. Up to 3 cables can be active at once. Some checkpoints require speed ≥ 700 to pass — hit them too slow and you get knocked back. Built with Defold — compiled to HTML5/WebAssembly.
G-Hook You are a mechanical spider. Your body is a machine. Your weapons are cables. Your goal is speed. You are trying to escape the factory where the creator made you. You need to escape the factory as quickly as possible. G-Hook is a top-down grappling hook time-trial built for Gamedev.js Jam 2026 around the theme "Machines". Fire cables at anchor points, get pulled toward them, chain hooks to build speed, and race through checkpoints as fast as possible. Controls Input — Action Mouse — Aim Q — Fire grappling hook E — Release all cables WASD — Steer R — Restart level How It Works Zero gravity. You don't swing — you get pulled. Fire a cable, get yanked toward the anchor, release at full speed, fire again before momentum dies. Chain hooks within 3 seconds to stack a +20% speed bonus per link. Up to 3 cables can be active at once. Some checkpoints require speed ≥ 700 to pass — hit them too slow and you get knocked back. Built with Defold — compiled to HTML5/WebAssembly.
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