If you are planning to use VideoCapture class, first you should make sure opencv can recognize your camera. It is best to start with Open CV for python on raspberry pi, try to create a VideoCapture object and see if it can grab frames from your camera. If it can, then you should be able to use Emgu CV's VideoCapture class to grab frames from camera too. If not, you should find a camera that works with Open CV's VideoCapture class in python on raspberry pi.
Enable opencv_freetype for Android.
Prefer the NDK from Visual Studio over other custom installation.
Fix for the windows build.
Fix VTK for ubuntu 18.04
Fix ffmpeg deployment.
Fix Windows build.
Enable freetype for OSX build
Enable freetype for iOS
Fix the install target for freetype module.
Add freetype2 and harfbuzz to the ios static library
Add freetype2 and harfbuzz to the ios static library
Fix compilation for windows UWP.
Another fix to the UWP build.
Fix unit test compilation issue.
Fix gapi module compilation for UWP.
Improve searching for Visual Studio Android NDK installation.
Skip find_package for zlib, bzip2 and png when building for NETFX_CORE.
Disable JPEG for ios unity build.
Added CoreText dependency for iOS platform.
Fix iOS build
Fix iOS DNN demo
Remove DNN demo page from UWP. It is not supported.
Updated Xamarin Forms in the UWP demo project to the latest version
Enable the OCR demo for UWP.
Add search path for openvino 2018 R5.
fix cuda compilation.
Fix a bug in the unity copy_demo_assets.bat script.
Switch to Open CV 4.0.1
Removed the Emgu.CV.CameraCalibration folder
Update unity asset copy script.
Unity meta file updates.
Moved TonemapDurand to XPhoto
Do not generate documentation for the netstandard profile.
Removed unit-tests that are using Obsoleted functions.
Fix a bug in the unity stitching demo.
Fix a bug in copy_unity_assests script
Fix sync_unity_assets script
include Emgu.CV/videoio folder for unity package
Merge branch 'master' of https://github.com/emgucv/emgucv
Upgraded to use Emgu TF 1.12 in the TFInterop demo project.
Use license file instead of license url for Emgu CV nuget package.
Fix for CUDA 10 compilation on Windows.
Use License file instead of LicenseUrl in Emgu.CV.CUDA and Emgu.CV.CUFFT nuget package.
Comment out the code that handles CUDA 9 with VS 2017. Seems to be causing issue when compiling for CUDA with ICC.
Deploy freetype dll with CUDA build.
Fixed a bug in CudaCannyEdgeDetector.
Deploy harfbuzz dll in windows cuda build.
Fixed a bug in CudaHOG constructor.
Fixed a bug in CudaTemplateMatching.DisposeObject().
Fixed a bug in DPM.
Fix some unit-tests.
Fix tesseract unit tests.
Wrap more functions for FileNode and IAlgorithm.
Fix spelling errors.
Fix typo.
Added CalibrateCameraCharuco
Merge branch 'master' of https://github.com/emgucv/emgucv
Fix unity packaging script on Mac OS
Include Xamarin Forms WPF demo in windows build.
Added DrawPlanarBoard, EstimatePoseBoard and GetBoardObjectAndImagePoints to ArucoInvoke.
Disable finding BZip, ZLib and PNG for Windows build.
Added KNearest.FindNearest
Added Relu and LeakyRelu activation type to ANN_MLP.
Added documentation for freetype2
Documentation improvements.
update unity asset store tools
Documentation update.
Added the RNG class.
Added GetData for UMat.
update copyright notice from 2018 to 2019
Exclude UnityVS folder from Unity Assets.
Fixed a bug in Mat.GetData when there are multiple channels.
Added hfs module from opencv_contrib
More unit tests.
Add Hfs to unity build.
Fix a bug in the PInvoke signature for RNG.Fill
updated unity manifest.json
update copyright notice from 2018 to 2019
updated unity Project version.
updated sync_unity_assets script.
Build Emgu.CV.World.Android in CMake when we have all native android .so files.
Documentation updates.
Fixed a bug in setting the package name of the pro release.
Document updates.
Added script to compile PDF doc for Unity.
Update the EstimateTransform function to match opencv implementation.
Documentation update.
update syn_unity_assets.bat script.
Added unit test for LSDDetector.
Make cveKNearestFindNearest internal.
Added operator overload to UMat.
Documentation update.
Added operator overload to Mat class.
Build managed Emgu.CV dlls in cmake for iOS project.
Use CMake to merge static library for ios
Documentation improvements.
Set EMGUCV_NUGET_SUMMARY depends on package type.
Fix DNN android demo.
Added OcrInvoke.SetLocale function to set locale for tesseract.