Browse free open source Video software and projects below. Use the toggles on the left to filter open source Video software by OS, license, language, programming language, and project status.

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  • 1
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. It can also enable the overlay of digital content and information on top of the physical world in augmented reality.
    Downloads: 82 This Week
    Last Update:
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  • 2
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 35 This Week
    Last Update:
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  • 3
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 19 This Week
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  • 4
    Membrane Core

    Membrane Core

    The core of Membrane Framework, multimedia processing framework

    membrane_core is the foundation of the Membrane multimedia framework for Elixir, providing the abstractions and runtime needed to build real-time audio and video pipelines. It models media processing as a graph of lightweight, supervised OTP processes—elements connected by links—so work is isolated, fault-tolerant, and easy to scale or reconfigure at runtime. The core defines a clear lifecycle and callback API for elements, plus concepts like buffers, events, and capabilities/format negotiation to keep components interoperable and type-safe. Back-pressure, scheduling, and time synchronization are handled by the framework, enabling low-latency streaming and precise playback control without ad-hoc concurrency code. Developers compose pipelines from reusable building blocks and can dynamically add, remove, or switch elements while the system is running.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Moved to code.ros.org
    Downloads: 3 This Week
    Last Update:
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  • 6
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
    Downloads: 0 This Week
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  • 7
    The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
    Downloads: 0 This Week
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  • 8
    A set of java libraries and applications to capture and save and distribute a DVB stream on a Linux box with a DVB-T card.
    Downloads: 0 This Week
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  • 9
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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  • 10
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video manipulation much faster than could be done in CPU-bound routines. It hides the complexity of interacting with the OpenGL ES API in a simplified Objective-C interface. This interface lets you define input sources for images and video, attach filters in a chain, and send the resulting processed image or video to the screen, to a UIImage, or to a movie on disk. Images or frames of video are uploaded from source objects, which are subclasses of GPUImageOutput.
    Downloads: 0 This Week
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  • 11
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. On an iPhone 4S, this framework can easily process 1080p video at over 60 FPS. On a Raspberry Pi 3, it can perform Sobel edge detection on live 720p video at over 20 FPS.
    Downloads: 0 This Week
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  • 12
    IMDBServices = C# framework, library (collection of classes) for easy integration of IMDB content (movie and actors (cast) details) in your applications. Easy(simple interfaces), Fast(multithreaded), Offline support, Pluggable storage(SQL, XML)
    Downloads: 0 This Week
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  • 13
    Intelligere Flash Lite Server (FLS) is a c++ open source component that gives to you the possibility to interact with the API of a symbian device from Flash Lite.Using FLS you can extend the capabilities of your Flash Lite application.
    Downloads: 0 This Week
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  • 14
    JMEdit is a Java and FFmpeg-based video editor intended to be intuitive and easy to use, with a focus on keeping simple tasks simple while working on all configurations.
    Downloads: 0 This Week
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  • 15
    The JProactor is a high performance communication toolkit that facilitates development of networking applications using asynchronous programming model. The Jproactor utilises Java NIO (new IO) api and JSSE (Java SSL Engine), and supports multiple communi
    Downloads: 0 This Week
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  • 16
    A high-performance, multi-stage, event-driven networking framework written entirely in Java using NIO. It is designed to abstract most (if not all) of the networking complexities so that beginner or expert, you can concentrate on what really counts... yo
    Downloads: 0 This Week
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  • 17
    Laravel FFMpeg

    Laravel FFMpeg

    This package provides an integration with FFmpeg for Laravel

    This package provides an integration with FFmpeg for Laravel 10. Laravel's Filesystem handles the storage of the files. You can easily add a watermark using the addWatermark method. With the WatermarkFactory, you can open your watermark file from a specific disk, just like opening an audio or video file. When you discard the fromDisk method, it uses the default disk specified in the filesystems.php configuration file.
    Downloads: 0 This Week
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  • 18
    The Media Authoring with Java API (MAJ API) is an implementation of the classes of the AAF object specification as a Java library, complementary to and interoperable with the existing C-based reference implementation.
    Downloads: 0 This Week
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  • 19
    Library for accessing, Linux dvb kernel functions from Java.
    Downloads: 0 This Week
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  • 20
    OMM (Open Multimedia) is a set of C++ applications and libraries based on the UPnP (Universal Plug and Play) standard. It provides a framework and easy to use applications for networked multimedia and home automation software.
    Downloads: 0 This Week
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  • 21
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 0 This Week
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  • 22
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 23
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 24
    REX: Remote EXecution Distributed Computing Services for Linux and Solaris, providing C and C++ APIs, librex library and "rexd" daemon software to implement Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
    Downloads: 0 This Week
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  • 25
    The Semantic Time Framework is a multimedia "meta-framework" that provides more high-level abstractions of time. STF enables developers to more quickly and easily develop interactive applications with time-based media.
    Downloads: 0 This Week
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