TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets.
Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats.
Perfect for game developers, modders, and anyone creating showcases of game sprites.
Formerly known as TextureAtlas to GIFs and Frames
Licensed under AGPL-3.0
Third-party licenses: See https://github.com/MeguminBOT/TextureAtlas-Toolbox/blob/main/docs/licenses.md
The GitHub has most things documented, please have a look there if you want to find out more!
Documentation Hub: https://github.com/MeguminBOT/TextureAtlas-Toolbox/tree/main/docs
List of supported formats; https://github.com/MeguminBOT/TextureAtlas-Toolbox?tab=readme-ov-file#supported-formats
List of supported formats (in-depth): https://github.com/MeguminBOT/TextureAtlas-Toolbox/blob/main/docs/format-reference.md