JavaScript Games for WINE

Browse free open source JavaScript Games for WINE and projects below. Use the toggles on the left to filter open source JavaScript Games for WINE by OS, license, language, programming language, and project status.

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  • 1
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 9 This Week
    Last Update:
    See Project
  • 2
    winebox

    winebox

    Run Windows applications on any computer.

    WineBOX is an Open Source implementation of the Windows API and a program loader, allowing many unmodified Windows binaries to run on x86-based computers with out need a operative system.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 3
    Retaliation

    Retaliation

    Original turn-based strategy wargame & boardgame

    Do you enjoy the fun of playing Risk but you've often felt limited by its simplicity? Are you curious about wargames but daunted by complex rules and extreme realism? Then Retaliation is the game for you: easy to learn, fast to play and yet challenging and never repeating. Retaliation is being developed both as a boardgame and as a computer game. The Scenario editor has been developed and made available as open source. The AI editor is being developed. A new Retaliation game, with multiplayer has been released: _Retaliation Enemy Mine_ (https://www.forgottenempires.net/retaliation-enemy-mine)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
    Downloads: 0 This Week
    Last Update:
    See Project
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