Browse free open source C# Games and projects below. Use the toggles on the left to filter open source C# Games by OS, license, language, programming language, and project status.

  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Start Free
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
    Leader badge
    Downloads: 345 This Week
    Last Update:
    See Project
  • 2
    GEDKeeper

    GEDKeeper

    GEDKeeper - opensource and crossplatform genealogy management program

    GEDKeeper program is developed for work with personal genealogical database. The program is designed for extremely simple and intuitive interface. The program is very easy to install on the computer, fully supports the GEDCOM format, has no restrictions on the number of persons and generations, allows you to generate pedigrees, building several tree species, as well as print and save their images, provides fast navigation, filtering, searching and adding multimedia materials. In addition there is an output of geographic data on Google maps (© Google). The aim of the program is as quick and effective means of conducting personal genealogical database. We invite native speakers to improve the translation of the program on the Crowdin platform: https://crowdin.com/project/gedkeeper Project is published on GitHub, url: https://github.com/Serg-Norseman/GEDKeeper
    Leader badge
    Downloads: 195 This Week
    Last Update:
    See Project
  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 4
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 5 This Week
    Last Update:
    See Project
  • Paessler - Monitor Your Whole Network in Minutes Icon
    Paessler - Monitor Your Whole Network in Minutes

    Auto-discovery finds your devices and deploys pre-configured sensors instantly. No project plan required, just visibility from day one.

    Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
    Start Free 30-Day Trial
  • 5
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server. Impostor has plugin support as well as a server-sided anticheat feature. You also have the option of playing on a server hosted by someone else.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 10 This Week
    Last Update:
    See Project
  • 7
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 10
    2050年的钓鱼岛

    2050年的钓鱼岛

    欢迎来到《2050年的钓鱼岛》!

    欢迎来到《2050年的钓鱼岛》!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    Codename FPS

    This is my first fps Game. And I'm only 14 years old. Its big for me.

    This is my first fps Game. And I'm only 14 years old. So its big for me. :)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Fighting Fantasy Fan Engine

    Fighting Fantasy Fan Engine

    Play Fighting Fantasy fan stories on this simple engine

    It is a simple fighting fantasy engine made to play fan made fighting fantasy stories, Fan Stories : From the Shadows (400 sections) , Deathtrap(499 sections-fan sequel to Deathtrap dungeon) , Legacy of the Vampire (167 sections -fan sequel to Vault and Revenge of the Vampire) ,the Rise of the Night Creatures and Ranger of Grewlant.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Open Cache Manager
    OCM is an easy to use program for managing your geocaches, with the goal of being the Linux equivalent to GSAK. OCM integrates with GPSBabel to support most GPS devices (requires GPSBabel to be installed).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Qorecade

    Qorecade

    A catalog of free games relative to the Qore World universe.

    A catalog of free games relative to the Qore World universe. Latest Game: Flippin' Burgers https://neotlempire.itch.io/flippin-burgers
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Underwear Arcade

    Underwear Arcade

    A repository to store arcade games developed by Underwear Demesne.

    A repository to store arcade games developed by Underwear Demesne. We like to make short games for peeps to play sometimes on Itch.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next