Showing 30 open source projects for "shader model 5.0"

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  • 1
    Diligent Engine

    Diligent Engine

    A modern cross-platform low-level graphics library

    Diligent Engine is a modern, cross-platform, low-level graphics library and rendering framework. It abstracts platform-specific graphics APIs like Direct3D, Vulkan, and OpenGL, providing a unified interface for graphics programming. Diligent Engine is designed for high performance and flexibility, making it suitable for a wide range of applications, from games to scientific simulations.
    Downloads: 1 This Week
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  • 2
    Windows Presentation Foundation (WPF)

    Windows Presentation Foundation (WPF)

    Framework for building Windows desktop applications

    ...WPF also includes a flexible hosting model, which makes it straightforward to host a video in a button, for example. The visual designer provided in Visual Studio makes it easy to build WPF application, with drag-in-drop and/or direct editing of XAML markup. WinForms is another UI framework for building Windows desktop applications that is supported on .NET (6.0.x/5.0.x/3.1.x).
    Downloads: 10 This Week
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  • 3
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 6 This Week
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  • 4
    Zephyr Project

    Zephyr Project

    Scalable, optimized, secure RTOS for multiple hardware architectures

    The Zephyr Project is a new generation real-time operating system (RTOS) that supports multiple hardware architectures. It is based on a small-footprint kernel specially designed for use on resource-constrained and embedded systems. The Zephyr OS can be used for a wide range of applications: from simple embedded environmental sensors and LED wearables to sophisticated embedded controllers, smart watches, and IoT wireless applications.
    Downloads: 5 This Week
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  • 5
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    StereoKit is an easy-to-use open source mixed reality library for building HoloLens and VR applications with C# and OpenXR! Inspired by libraries like XNA and Processing, StereoKit is meant to be fun to use and easy to develop with, yet still quite capable of creating professional and business-ready software. HoloLens 2, Oculus Quest, Windows Mixed Reality, Oculus Desktop, SteamVR, Monado (Linux), and eventually everywhere OpenXR is! Flat screen MR simulator with input emulation for easy...
    Downloads: 1 This Week
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  • 6
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    ...You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands thought POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. ...
    Downloads: 9 This Week
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  • 7
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 1 This Week
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  • 8
    Torque3D

    Torque3D

    MIT Licensed Open Source version of Torque3D from GarageGames

    ...It has robust support for physics, animation, lighting, shaders, and networking, making it suitable for a wide range of 3D applications from driving simulators to multiplayer games and interactive experiences. Using modern shader pipelines, support for COLLADA and other model formats, and advanced rendering techniques such as deferred lighting and volumetric effects, Torque3D allows creators to build visually rich worlds that can be deployed on Windows, macOS, Linux, and even the web.
    Downloads: 0 This Week
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  • 9
    Redis for Windows

    Redis for Windows

    Native port of Redis for Windows

    Native port of Redis for Windows. Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported, Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs. This repository contains an unofficial port of Redis to Windows. At the moment win-4.0.14 branch provides a stable port of Redis 4.0.14 for Windows x64 and win-5.0 branch provides a stable port of Redis 5.0.14 for Windows x64, both merged with archived port of win-3.2.100 version from MS Open Tech team. ...
    Downloads: 149 This Week
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  • 10
    robot-monitor-graphics

    robot-monitor-graphics

    Simple and quick 2D/3D graphics engine for simulation.

    Simple and quick 2D/3D graphics rendering engine with the aim for making robotic simulations. Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.
    Downloads: 0 This Week
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  • 11
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available...
    Downloads: 0 This Week
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  • 12
    Laravel Searchable

    Laravel Searchable

    A php trait to search laravel models

    Searchable is a trait for Laravel 4.2+ and Laravel 5.0 that adds a simple search function to Eloquent Models. Searchable allows you to perform searches in a table giving priorities to each field for the table and its relations. This is not optimized for big searches, but sometimes you just need to make it simple (Although it is not slow). By default, multi-word search terms are split and Searchable searches for each word individually. Relevance plays a role in prioritizing matches that match...
    Downloads: 1 This Week
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  • 13
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 14
    DICOM Image Reader

    DICOM Image Reader

    A minimal Medical application to read and view DICOM (dcm) image file

    .... =============== Requirements: - Processor: Intel Pentium 4 processor or later that's SSE2 capable - RAM: 512 MB - Hard Disk: 1500 MB - Video Card: nVidia, ATI and Intel Shader Model 2 and Shader Model 3 video cards with 512 megabytes of RAM minimum - Supported OS: Windows 10, Windows 8, Windows 8.1, Windows 7 =============== Alternative software for Windows: Available on Ecwid - https://goo.gl/twBcAq =============== Android App: https://goo.gl/i4NX9K -------------- Chrome app Release Pro: https://goo.gl/p456N5
    Downloads: 21 This Week
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  • 15
    Basic WebPage Builder

    Basic WebPage Builder

    Drag and Drop basic webpage builder

    .... ==== Official download also on Softpedia® - https://bit.ly/2AGwc7a ==== Requirements: - Processor: Intel Pentium 4 processor or later that's SSE2 capable - RAM: 512 MB - Hard Disk: 1500 MB - Video Card: nVidia, ATI and Intel Shader Model 2 and Shader Model 3 video cards with 512 megabytes of RAM minimum - Supported OS: Windows 10, Windows 8, Windows 8.1, Windows 7
    Downloads: 0 This Week
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  • 16
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 6 This Week
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  • 17
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops.
    Downloads: 0 This Week
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  • 18

    Ballistic Calculator

    Open Source Ballistic Calculator in C#

    ...There is a new version of API available under LGPL license at https://github.com/gehtsoft-usa/BallisticCalculator1 There is a new version of application in progress (ported to net framework 5.0) https://github.com/nikolaygekht/ballistic.calculator.app Ballisitic Calculator based on JBM's implementation 3-degree of freedom model, ported to C#, improved to support metric system and extended by some math from Litz's "Applied Ballistic" book. Calculator displays ballistic tables, graphs, comparison graph and reticle images. ...
    Downloads: 3 This Week
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  • 19
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 20

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 1 This Week
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  • 21
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 22

    Unrimp

    Unified renderer implementation ("Un r imp")

    Unified renderer implementation ("Un r imp"). Extensive examples from basic to advanced are provided as well.
    Downloads: 0 This Week
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  • 23

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The velocity texture is run through an HLSL shader to update the velocities, and then the same sort of thing occurs for the position texture. ...
    Downloads: 0 This Week
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  • 24
    Feature rich FTP Library using Java 1.4 / 5.0 (2 different builds) methods and java.nio. Code is now located at GitHub (https://github.com/arnold-maderthaner/ftp4che). For issues and patches please open this on GitHub too.
    Downloads: 2 This Week
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  • 25
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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