Browse free open source Frameworks and projects below. Use the toggles on the left to filter open source Frameworks by OS, license, language, programming language, and project status.

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  • 1
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects. There’s also a great selection of high-performance building blocks for signal-processing programmers familiar with languages like Max/MSP. With Tone.js they can create their own synthesizers, effects, and complex control signals.
    Downloads: 12 This Week
    Last Update:
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  • 2
    SoundHelix

    SoundHelix

    Versatile algorithmic random music generation software written in Java

    SoundHelix is a free versatile Java framework for algorithmic random music composition. SoundHelix can generate random songs, play them (for example, on any number of MIDI devices or MIDI-capable software synthesizers) and is highly customizable using XML configuration. SoundHelix also allows writing the generated music as MIDI files. SoundHelix produces music that is actually enjoyable to listen to.
    Downloads: 20 This Week
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  • 3
    howler.js

    howler.js

    Javascript audio library for the modern web

    howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com. Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for improved performance, control sounds individually, in groups or globally, playback of multiple sounds at once. Easy sound sprite definition and playback, full control for fading, rate, seek, volume, etc. Easily add 3D spatial sound or stereo panning, modular - use what you want and easy to extend. No outside dependencies, just pure JavaScript. As light as 7kb gzipped.
    Downloads: 2 This Week
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  • 4
    This project develops an open source editor for Clavia Nord Modular and Micro Modular synthesizers.
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    Downloads: 38 This Week
    Last Update:
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  • 5
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 16 This Week
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  • 6
    You can use your ION Drum Rocker as midi device in your PC with this program. Also you can edit midi notes associated with drum kicks. You need install .NET Framework 2 and MidiYoke for use.
    Downloads: 12 This Week
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  • 7
    GNU/Shoes is a wrapper for the Sox audio utility. Written in Perl for Linux and Win32, GNU/Shoes aids the tedious process of converting large numbers of audio files, and provides Jabber messages to notify the user that a batch is complete.
    Downloads: 10 This Week
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  • 8
    Static Web Audio Player Maker

    Static Web Audio Player Maker

    Create a html audio player with your music directories

    On Linux and Windows
    Downloads: 9 This Week
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  • 9
    The Sound Object Library has now been retired. Files are still kept here for documentation reasons.
    Downloads: 4 This Week
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  • 10
    TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
    Downloads: 2 This Week
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  • 11
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 1 This Week
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  • 12
    InproTK

    InproTK

    An Incremental Spoken Dialogue Processing Toolkit

    InproTK is an Incremental Spoken Dialogue Processing Toolkit, that is, a toolkit to help you build dialogue systems that listen and talk incrementally, allowing for advanced interactional behaviour. Please see our Wiki for more information: http://sourceforge.net/p/inprotk/wiki/
    Downloads: 3 This Week
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  • 13
    Project ZeroSlackr is a custom iPodLinux installation system. The aim of the project is to provide a simple, coherent, easy-to-use and newbie friendly method of installing iPodLinux on iPods and trying out various emulators, apps, tools and and content.
    Downloads: 3 This Week
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  • 14

    vstgui

    Cross platform C++ library for developping audio plugin´s UI

    VSTGUI is a cross platform C++ library mainly for developing user interfaces for audio plug-ins (VST, AudioUnit, AAX, RTAS, etc).
    Downloads: 3 This Week
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  • 15
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
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    Downloads: 1 This Week
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  • 16
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
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  • 17

    Audio Features Extraction Framework

    Lightweight and easy for use framework for audio features extraction.

    Java framework based on jAudio feature extraction algorithms, but lightweight and easy for use. Support mp3, wav, aiff, aifc, au and snd files. Can extract 28 features.
    Downloads: 0 This Week
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  • 18
    CAMEL - A Framework for Audio Analysis
    CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
    Downloads: 0 This Week
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  • 19
    An Objective-C framework for developing AudioUnits. This framework (dynamic library bundle) can be used by Cocoa/Objective-C developers as an alternative to Apple's C++ based CoreAudio SDK.
    Downloads: 0 This Week
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  • 20
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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  • 21
    EAT Pure Data
    EAT is a new set of accessible abstractions for composition and diffusion that are currently under development in Pure Data Extended.
    Downloads: 0 This Week
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  • 22
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. EZAudio was designed to work transparently across all iOS and OSX devices. This means one universal API whether you're building for Mac or iOS. For instance, under the hood an EZAudioPlot knows that it will subclass a UIView for iOS or an NSView for OSX and the EZMicrophone knows to build on top of the RemoteIO AudioUnit for iOS, but defaults to the system defaults for input and output for OSX.
    Downloads: 0 This Week
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  • 23
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 24
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 25
    Framework SRM (Sound Recognizer ME) written in Java Micro Edition capable of recognize abstract sounds and isolated words announcer dependent on mobile devices.
    Downloads: 0 This Week
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