Open Source Visual Basic .NET Flight Simulator Software

Visual Basic .NET Flight Simulator Software

View related business solutions

Browse free open source Visual Basic .NET Flight Simulator Software and projects below. Use the toggles on the left to filter open source Visual Basic .NET Flight Simulator Software by OS, license, language, programming language, and project status.

  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Access competitive interest rates on your digital assets.

    Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 1
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs, videogames, boardgames, etc... An association was created in 2007 to sustain the Project as a whole, with both open-source and commercial developments around a Community of Creation. Our motto : "Amateurs in spirit, professionals in methods". For now (26/04/2014) the following things have been committed to SourceForge : - An older Stellar System editor from 2004, - A set of Game Design Documents, - A prototype being developed as a Total Conversion of NAEV (http://blog.naev.org/)
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next