Toptagged game-design-tools (18 results)
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Achieve sharp, pixel-perfect graphics with smooth scaling, fullscreen support, and performance optimizations.
MZ port of QPlugins by Quxios, adapted by LeashaDevGames with bug fixes and customizable code for smoother performance.
Fine-tune battle mechanics: filters, cursor memory, defeat messages, guard commands, UI tweaks, and more.
Display map names with a customizable window, fade effects, position options, and full text styling control.
Minimal breathing effect for actor, followers, and specific events with notetags.
Gold display for in-game currency: customizable window, toggle visibility, position options, and sound feedback!
Improved debug screen with shortcuts, color-coded switches, variable editing, and faster navigation. Press F9!
Customize name input window sizes, transparency and positions, with added sound effects.
Creates a customizable log window for displaying game logs, with options for rows, position, size, auto-close, and more.
Enhance error handling with customizable messages, color options, auto logs, and advanced user settings.
Display custom text (e.g., controls, tips) on the title screen with adjustable size, color, font, and position.
Display customizable version text on the title screen with adjustable size, color, font, and position.
Runs multiple events automatically at the start of battle, once per battle, ideal for intros or buffs.
Display customizable copyright notices on the title screen with adjustable text, colors, font, and position.
Randomizes enemy hues once per battle and allows event hue adjustments for vibrant and dynamic gameplay.
Automatically triggers death at a specified HP threshold, ignoring evasion. Runs a common event when activated.
Showcases an animated experience gauge on the map, adding a dynamic visual element to track progress.
Recovers random TP each turn and plays a sound when gaining TP.

















