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(2 edits)

Beautiful and mesmerizing. I did similar stuff some day, too. My question is: how to make a "game" out of it - that is, how could you control it and for what challenge actualy?

BTW: Is it on purpose that the little thingies feel some kind of "explosion" when using zoom?

BTW2: Same for your pixel simulator: Noita is well done, but does not give me a "funny" cool experience. The challenge becomes too hectic and stressful. I still search for a good idea to use such sim to make a funny, interesting game where control over infini small elements makes up interesting challenges to overcome.