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gli

gli -- java based word game.

  • $revision : 1.0
  • $author : wyr@null.co.za
  • $date : 2017/11/08 00:00:00
  • $platform : netbeans IDE 8.2

readme.md :

I have compiled a java based word game using Swing and java 8.

The instructions for use are as follows :

  To run the application from the command line, use :

  java -jar "dist/gli_cli.jar"
  
  NB : Please ensure that you run the application from
  the root directory (See above) -- otherwise the
  application will fail. 

- The Swing interface has a number of given elements,
  an input textbox which the user uses to interact with
  the computer/AI. A letter is typed sequentially,

  IE, player (a), computer (a), 
      player (p), computer (b)

  A list box displaying the sequence of choices of both
  the AI and the player. The player must only specify
  a character at a time, -- and select the submit button
  to add their respective entry.

  Note here, - that based on the player's first choice,
  (in this instance, 'a'), - the AI searches the
  supplied word dictionary for a match based on a random
  seed, with the letter 'a' as a starting point. 

  There is no additional computation, as once the AI
  selects a given word, - it is used until such time as
  the program runs until completion.

  If the player finishes their selected word, the game
  is lost. Alternatively, if the AI finishes it's
  chosen word, - the game is won.

  A further note, -- the word entry provided by the
  player is referenced by the word/dictionary. If a
  match exists, - it will stop and the player will lose.

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