Stars
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
💯 Curated coding interview preparation materials for busy software engineers
Sling Shoot game written in Javascript and HTML5 to learn making games :)
Touch Gesture Recognizers for Cocos2d-x (3.x) framework
A powerful 🚀 Android chart view / graph view library, supporting line- bar- pie- radar- bubble- and candlestick charts as well as scaling, panning and animations.
Cut sprite sheet animation pictures into piece.
⚡ Serverless Framework – Effortlessly build apps that auto-scale, incur zero costs when idle, and require minimal maintenance using AWS Lambda and other managed cloud services.
Isomorphic Hello World with React and Node
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
Utilities to load scenes created by the R.U.B.E Box2D editor
iOS View Controller for image cropping. An alternative to the UIImagePickerController editor with extended features.
Beatiful and fast smooth line drawing algorithm for iOS - as seen in Foldify.
Paint Bucket Tool created with HTML5 and JavaScript
vkreal / scroller
Forked from pbakaus/scrollerAccelerated panning and zooming for HTML and Canvas
gskinner / EaselJS
Forked from CreateJS/EaselJSThe Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier. NOTE: The PreloadJS …
gskinner / TweenJS
Forked from CreateJS/TweenJSA simple but powerful tweening / animation library for Javascript. NOTE: The PreloadJS repo has moved to the URL below. Read the REPO_MOVED.txt file for instructions on updating your remote URL.
Simple drawing application created with HTML5 canvas and JavaScript
vkreal / jaws
Forked from ippa/jawsJaws - HTML5 canvas javascript 2D Game Framework
PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.