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Fix #824: the Artboard tool names its artboard once - #871

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fix/824-artboard-label
Oct 10, 2026
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fix/824-artboard-label

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Fixes #824.

With the Artboard tool, the active artboard's name was drawn twice: by the canvas, as for every artboard, and by the tool, in blue and a little higher. The canvas now leaves that one to the tool, which draws it where the canvas names the others.

Tested:

  • cargo xtask ci (all 7 steps) on the stack of this batch's PRs, rebased on main.
  • Live: two artboards with the Artboard tool chosen. The active one is named once, in blue, level with the other artboard's name.

🤖 Generated with Claude Code

@bflatastic
bflatastic force-pushed the fix/824-artboard-label branch from 44e57ef to ed5ac64 Compare October 10, 2026 03:14
bflatastic and others added 7 commits October 10, 2026 10:27
…xt document

Illustrator EPS and .ai type is made whole from the file's text
document, shown or hidden: point type, area type (a story in several
frames as threaded type that flows when the file opens) and type on a
path, with its fonts, size, leading, tracking, scaling, baseline shift,
fill and stroke colours (grey, RGB or CMYK), alignment, indents and
paragraph spacing. The page's drawing of that type, often in pieces, is
left out; where the text document can't say, type that shows still
comes from the page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The effect versions of Offset Path, Zig Zag and Roughen showed Joins and
Points as free text fields. They now pick Miter, Round or Bevel and
Smooth or Corner, as Object > Path > Offset Path does. A size's
Relative / Absolute (Roughen, Zig Zag, Tweak) is a pair of radio
buttons, and the effect dialogs' other on/off options are checkboxes
that show when they are off too (they were invisible unchecked).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Raw app.quit closed the window and answered null at once, so a client
couldn't tell that a save prompt was waiting. It now runs the menu's
Quit: {"pending": "saveChanges"} while a modified document is asked
about, as file.close and file.closeAll answer and the protocol
documentation says; otherwise null, and the window closes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Gaussian Blur and Feather drew through a filter layer whose blur works on
a coarser grid tied to the canvas: the blurred art moved by up to about
a pixel, and its steps showed, as the view moved by parts of a pixel
(scrolling, zooming about the pointer). They now blur the content's own
pixels on the CPU, as the Photoshop-style effects already do: the same
look wherever the view is, cached while only the view moves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…an't be used

Before deciding to use the layers of an Illustrator file, the import
drew them again for each text object made from the file's text
document, to see whether the page draws it. When the layers differ from
the page by more than the check allows even with every such object
gone (taking one out only changes what is drawn in its box), the
layers aren't used whatever is taken out: that weighing is now
skipped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Creating a Vulkan instance loads every installed Vulkan driver into the
process, and a faulty one (Intel's igvk64.dll) crashed VectorCraft
before its window appeared. On Windows the window now starts with
Direct3D 12, falling back to OpenGL, as PdfCraft does; WGPU_BACKEND
(e.g. vulkan) still chooses others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With the Artboard tool, the active artboard's name was drawn twice: by
the canvas, as for every artboard, and by the tool, in blue and a little
higher. The canvas now leaves that one to the tool, which draws it where
the canvas names the others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@bflatastic
bflatastic force-pushed the fix/824-artboard-label branch from ed5ac64 to 021a947 Compare October 10, 2026 03:30
@bflatastic
bflatastic merged commit 9cc0ca8 into main Oct 10, 2026
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@bflatastic bflatastic mentioned this pull request Oct 10, 2026
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