Hi, my name's Spencer.
I'm an American video game designer and developer currently based out of the NY/NJ metropolitan area. I have a particular interest in narrative design. A lot of my work revolves around the interrogation of the relationship between player and authorial agency. Basically, I spend a lot of time thinking about how to design stories and mechanics that subvert and frustrate player expectations in (hopefully) interesting ways.
You can contact me via Twitter (@spncryn).