2D simulation of flocking and other steering behaviors.
'alt + h' - show/hide settings menu 'alt + left mouse' - move settings menu 'a' - display information 's' - enable/disable bounded canvas 'd' - debug mode 'space' - reset 'z/x/c + left/right mouse' - add/delete boid/predators/objects
- http://www.red3d.com/cwr/steer/
- http://www.vergenet.net/~conrad/boids/pseudocode.html
- http://www.shiffman.net/teaching/nature/steering/
Version 1.2 - 2015/11/17
- Updated code to work with Processing 3 and ControlP5 2.2.5
Version 1.1 - 2010/8/10
- Added Settings GUI
- Switched from Vector3D to PVector
- Split code into separate files
- Fixed steering variable error
- Fixed bug with using mouse to add/delete
Version 1.0 - 2010/07/29
- Implemeted all basic project functionality