This is the native side of the FastPoints Unity point cloud renderer. For information about the program, please visit the main repository here.
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Download source code
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Install CMake 3.25 or later
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Create and jump into folder "build"
mkdir build cd build -
Run CMake
cmake ../ -
Run make
make -
Copy the generated
fastpoints-native.bundlefile into the Plug-Ins folder of your Unity projectcp fastpoints-native.bundle /path/to/project/Assets/Plug-Ins/fastpoints-native.bundle
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Download source code
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Install Cmake 3.25 or later
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Create and jump into folder "build"
mkdir build cd build -
Run CMake
cmake ../ -
Open Visual Studio solution ./fastpoints-native.sln and compile it in release mode
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Copy the generated
fastpoints-native.dllandlaszip.dllfiles into theAssets/Pluginsfolder of your Unity project
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.