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ThumbnailOverlay

An example of using DwmRegisterThumbnail to completely replicate content from another window and overlay custom content on top of it.

How to Use

  1. Change the target window:

    CloneWindow cloneWindow((HWND)FindWindowA("UnrealWindow", NULL));

    Replace "UnrealWindow" with your target window class name.

  2. Implement your custom drawing: Write your drawing code in the CustomDraw function:

    void CustomDraw(OverlayWindow* Overlay, int Width, int Height)

Usage Instructions

  • Modify the window class name in step 1 to match the window you want to clone
  • Implement your overlay graphics in the CustomDraw function where you have access to the overlay window object and dimensions

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An example of using DwmRegisterThumbnail to completely replicate content from another window and overlay custom content on top of it

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