Stars
Simple, accessible routing for Svelte
Compiler for the Vale programming language - http://vale.dev/
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
Nintendo Entertainment System emulator written in the Scopes programming language (WIP)
A tiny, neat C library that portably invokes native file open and save dialogs.
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Entity Component System focused on usability and flexibility.
Type-safe, type-level and stateless Rust graphics framework
List of curated frameworks by the **Game Development in Rust** community.
GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
🎮 A simple 2D game framework written in Rust
A small, portable and extensible game framework written in Rust.
Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.
Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.
A voxel library for real-time applications.
Rhai - An embedded scripting language for Rust.
A small extensible programming language designed for concise expression with little code.
Asset pipeline system for game engines & editor suites.
Conveniently load, cache, and reload external resources