-
Arrowhead Game Studios
- Sweden
- @burktomat
Stars
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Screen capture, OCR and translation tool.
Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, padding, etc).
A small, fast, and embeddable programming language based on Lua with a gradual type system.