Stars
C++ Parallel Computing and Asynchronous Networking Framework
📸 A project covering all basic operations of OpenCV based on Qt
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
A game engine with an emphasis on real-time cutting-edge solutions
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Headers, tests, and examples for Covariance Tracing
Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)
