Since 2018, Iβve been developing games on my own β learning and exploring the technologies needed to create the kinds of games I want to make. Recently, Iβve been focusing on turning my ideas into tangible products through game development.
In addition to programming, Iβm also interested in building game worlds through animation and illustration. I enjoy subculture-style games (such as Neural Cloud and Blue Archive), as well as survival, shooting, strategy, and stealth genres.
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