README This is a 3D Delaunay triangulation test scene on Unity. This project uses Delaunay triangulation algorythm stored here. THX SO MUCH! http://www.openprocessing.org/sketch/31295 and algorithm description http://tercel-sakuragaoka.blogspot.jp/2011/06/processingdelaunay.html Thanks sooooo much, too. Blog (written in Japanese) I wrote an article about this repository. Unity で ドロネー Delaunay 分割 (3D編)