OW3D is a Scene Builder using Ogre it is in early development.
To Build the source code:
Visual Studio 2019 (v142)
Windows SDK 10.0.26100.0
you can use Visual Studio 2022 to build the source code you will need the 2019 (v142) SDK installed in Visual Studio 2022.
Add Locations:- Used to store Player locations that can be used by Entities such as Teleporters. Add Teleporters.
Messages Move Entities Collectables Particles Lights Counters
Thanks Terry and Hazel Flanigan