Hero is a work-in-progress Rogue-like being developed by Jack Dacey and Cameron Nelson as part of a project for CS2311 at Landmark College. The game will be a fairly standard rogue-like with the old-fashioned 'turn-based' movement system from the original rogue, however Hero will incorporate real-time elements in it's combat.
Very little. What is in development now is just an extremely basic tech demo that has no gameplay at all.
This game was idealized as part of a game-design / game-story course, and is unlikely to be finished by it's original creators. We will work through the semester on it, and may return to it when it is a less stressful project in the future. If we go dark, all of the content here is free (gratis and libre) for anyone to use as they see fit.
-The disgusting programming: Jack Dacey
-The beautiful art: Cameron Nelson