- Won "Best Game" and "Best Music" in Swedish game development competition. (+200 teams, 64 qualify, 1 get "Best game")
- A few youtube gameplay videos: A🎬 B🎬 C🎬
- Reviews from players:
- "This is one of the most unique and fun games that I have played in such a long time!" - @CriticalPlays
- "The great beginnings of a potentially amazing game, this! There's so much to love about the whole idea" - @MichaelBlighe
- Won "Best Cutscene" in Swedish game development competition
- A few youtube gameplay videos: A🎬 B🎬 C🎬
- 20 thousand views on Game Jolt along with reviews from players:
- "just found this game and thought it had alot of charm, u guys did a great job on this" - @TMCdragon
- "When I played the prototype, I could tell it had potential. And now it shows through this demo! I love all the new things that were added, it definitely gives the game more life. Great job!" - @AprilPandaPlays
- Used an Ant Colony Optimization (ACO) algorithm to find optimal solutions to the Traveling Salesman problem
- Simulated dielectric breakdown (lightning) using a Laplacian growth model, calculating the electric potential in the air given the current lightning structure
- See the code here.
- This was a personal challenge I set for myself when I first learned programming. I made it in a weekend to see if I could write an algorithm that uses human logic instead of brute-force to solve sudokus.
- Has much higher solving speed than brute force approaches since no trial and error is used
- See the code here.








