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Jacob Wirth edited this page May 26, 2023 · 15 revisions

Welcome to the Stray Photons Wiki!

Introduction

Stray Photons is a high performance sandbox game engine built on top of the Tecs Entity Component System. Designed with a focus on high quality VR interactions, Stray Photons features a voxel-based GI lighting system, seamless asynchronous scene loading, full-hand physics interactions, powerful game logic signalling and scripting capabilities, and much more.

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License

Copyright (c) 2016-2023, Frustra Software [Jacob Wirth, Justin Li]
All rights reserved.