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OOgler - Pyglet scene graph =========================== Introduction ------------ Pyglet provides OpenGL bindings for Python, I'm hoping to add a scene graph layer on top. The idea being to make it easy to represent an object system as a 3D environment. Prerequisites ------------- Pyglet for the OpenGL stuff and windowing Zope for the component system Python 2.6.2 (well that's the one I'm using) Thanks ------ I would like to thank Txema Vicente for their very helpful newbie code: http://groups.google.com/group/pyglet-users/browse_thread/thread/0a2ecebae56f0c58 Licensing --------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>
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Python Pyglet object scene graph
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