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OOgler - Pyglet scene graph
===========================

Introduction
------------

Pyglet provides OpenGL bindings for Python, I'm hoping to add a
scene graph layer on top. The idea being to make it easy to represent an
object system as a 3D environment.

Prerequisites
-------------

Pyglet for the OpenGL stuff and windowing
Zope for the component system
Python 2.6.2 (well that's the one I'm using)

Thanks
------

I would like to thank Txema Vicente for their very helpful newbie code:
http://groups.google.com/group/pyglet-users/browse_thread/thread/0a2ecebae56f0c58

Licensing
---------

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>

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Python Pyglet object scene graph

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