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@jedevc jedevc commented Jul 25, 2023

No other parts of the progress rendering modify the inputs, so we should avoid this as well.

This actually fixes an edge case in pushWithMoby which writes the same VertexStatus multiple times, modifying the timestamps and similar. However, if the operation takes long enough the small time difference can accumulate, and move the Start time far into the past.

No other parts of the progress rendering modify the inputs, so we should
avoid this as well.

This actually fixes an edge case in pushWithMoby which writes the same
VertexStatus multiple times, modifying the timestamps and similar.
However, if the operation takes long enough the small time difference
can accumulate, and move the Start time far into the past.

Signed-off-by: Justin Chadwell <[email protected]>
@tonistiigi tonistiigi merged commit 10ff93f into docker:master Jul 31, 2023
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3 participants