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GLAMR Public
Forked from NVlabs/GLAMR[CVPR 2022 Oral] Official PyTorch Implementation of "GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras”.
Python Other UpdatedAug 23, 2022 -
DynamicDepth Public
Forked from AutoAILab/DynamicDepthOfficial implementation for ECCV 2022 paper "Disentangling Object Motion and Occlusion for Unsupervised Multi-frame Monocular Depth"
Python UpdatedAug 17, 2022 -
UnityURPToonLitShaderExample Public
Forked from ColinLeung-NiloCat/UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HLSL MIT License UpdatedJun 21, 2022 -
OcclusionFusion Public
Forked from wenbin-lin/OcclusionFusionOcclusionFusion: realtime dynamic 3D reconstruction based on single-view RGB-D
Python UpdatedApr 1, 2022 -
Unity-TextMeshPro-Chinese-Characters-Set Public
Forked from wy-luke/All-Chinese-Character-Set用以创建 Unity TextMeshPro 中文字体。Used to create Unity TextMeshPro Chinese font.
UpdatedJan 13, 2022 -
Camera-orbit-movement-unity Public
Forked from VadimNotJustDev/Camera-orbit-movement-unityC# UpdatedJan 1, 2017