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Insights: cocos/cocos-engine
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24 Pull requests merged by 5 people
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Sync node.ts changes from PR #18280 for native platforms.
#18285 merged
Feb 7, 2025 -
Optimize code size once more.
#18267 merged
Feb 6, 2025 -
turn off misc-include-cleaner
#18283 merged
Feb 6, 2025 -
Fix wrong position and rectangle border of gizmo in editor.
#18280 merged
Feb 6, 2025 -
Optimize code size in webgl-device.ts & webgl2-device.ts
#18254 merged
Feb 6, 2025 -
Fixed an issue where setting a SpriteFrame on the Sprite Inspector panel caused a false freeze
#18279 merged
Feb 6, 2025 -
Revert "add builtin pipeline passes (#17985)"
#18278 merged
Feb 6, 2025 -
Optimize code size: mark more properties as mangled.
#18265 merged
Feb 5, 2025 -
Optimize code size for text-utils.ts
#18262 merged
Feb 5, 2025 -
[ci skip][AUTO]: Automated PR to generate code
#18277 merged
Feb 5, 2025 -
Optimize code size again.
#18260 merged
Feb 5, 2025 -
Optimize code size for text-processing.ts
#18263 merged
Feb 5, 2025 -
refactor: improve type safety for
isValid
#18264 merged
Feb 5, 2025 -
Optimize code size for mesh.ts
#18268 merged
Feb 5, 2025 -
Optimize code size for webgl-commands.ts & webgl2-commands.ts
#18266 merged
Feb 5, 2025 -
[ci skip][AUTO]: Automated PR to generate code
#18275 merged
Feb 5, 2025 -
Fix some type issues in tilemap module
#18255 merged
Feb 5, 2025 -
Optimize code size for scene-globals.ts
#18269 merged
Feb 5, 2025 -
Optimize code size for sprite/sliced.ts, mesh-buffer.ts, scene/camera.ts
#18273 merged
Feb 5, 2025 -
Update ccbuild to 2.3.10
#18270 merged
Feb 5, 2025 -
Optimize code size by adding an internal API UIRenderer._markForUpdateRenderData
#18253 merged
Feb 5, 2025 -
Optimize code size for frustum.ts & intersect.ts files.
#18256 merged
Feb 5, 2025 -
Fix RenderPass.computeHash
#18271 merged
Feb 5, 2025 -
Fix deprecated String.substr, use String.substring instead.
#18272 merged
Feb 5, 2025
6 Pull requests opened by 3 people
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Remove unused memory-pools.ts & native-pools.ts
#18276 opened
Feb 5, 2025 -
remove deferred reflection shaders
#18281 opened
Feb 6, 2025 -
refactor(components): enhance component accessor type safety with generics
#18282 opened
Feb 6, 2025 -
Add more feature cropping settings for RichText, Mask, Graphics, UISkew, AffineTransform.
#18284 opened
Feb 6, 2025 -
Update CI OH SDK to 13
#18287 opened
Feb 7, 2025 -
Treeshake unused pal input modules for mini-game platforms
#18288 opened
Feb 7, 2025
1 Issue closed by 1 person
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新添加虚拟摇杆
#18286 closed
Feb 7, 2025
1 Issue opened by 1 person
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Chrome preview net::ERR_INCOMPLETE_CHUNKED_ENCODING
#18274 opened
Feb 5, 2025
6 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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希望能导出 render-draw-info.ts 文件中的类型 , 以及StaticVBAccessor 类型 和 IBatcher 接口, 在项目中对引擎进行扩展时需要.
#18258 commented on
Feb 3, 2025 • 0 new comments -
没有正确导出 @serializable .
#18257 commented on
Feb 5, 2025 • 0 new comments -
构建资源路径错误
#18177 commented on
Feb 6, 2025 • 0 new comments -
姿态动画总是从第0帧开始播,不会跟随
#18029 commented on
Feb 6, 2025 • 0 new comments -
Refactor 2d assembler
#17659 commented on
Feb 6, 2025 • 0 new comments -
Optimize code size for render-data.ts
#18259 commented on
Feb 5, 2025 • 0 new comments