WebGL Doom
From DoomWiki.org
WebGL Doom is a WebGL Doom map viewer and partial implementation of game logic in JavaScript which allows moving through the nine levels of the shareware version inside a web browser. It was developed by int13h / Heavy Industries in 2012 and was last updated on July 11, 2013.
It utilizes a custom WebGL 3D rendering engine created by Heavy Industries called HE3D.
See also[edit]
External links[edit]
| Source code genealogy | ||
|---|---|---|
| Based on | Name | Base for |
| HE3D | WebGL Doom | None |
| Linux Doom v1.10 | ||
