Grenade Launcher - Military 3D Models

We have 123 item(s) Royalty free 3D Models.

Filter
$5
$1500
  1. Grenade 3D Model
  2. Grenade 3D Model
  3. Bomb cartoon 3D Model
  4. RPG7 Bazooka 3D Model
  5. gmg 40mm grenade machine 3D Model
  6. 40mm grenade machine 3D Model
  7. DM-51A3 3D Model
  8. -30%
    CAT 170 Military Combat Vehicle and missile launcher 3D Model
  9. -40%
    RPG-7 3D Model
    $3.60 $6.00
  10. -40%
    M202 FLASH Rocket Launcher 3D Model
  11. Grenade Concept2 3D Model
  12. Grenade Concept1 3D Model
  13. Pack Bomb Remake 3D Model
  14. -50%
    Grenade 3D Model
    $4.00 $8.00
  15. Grenade Olive 01 3D Model
  16. Grenade Modern 3D Model
  17. -50%
    Time Bomb 3D Model
    $5.00 $10.00
  18. Grenade Pack Game Ready 3D Model
  19. Grenade Pack 3D Model
  20. Hand Grenade 002 3D Model
  21. MZKT-7930 3D Model
  22. Antiaircraft Searchlights 3D Model
  23. Rifle AS 50 3D Model
  24. XM177 Carbine 3D Model
  25. Giraffe AMB Radar 3D Model
  26. Ground Master 200 Multi Mission 3D Model
  27. Rocket Launcher Radar 3D Model
  28. Japanese grenade type 96 3D Model
  29. RPG-28 klyukva 3D Model
  30. Realistic Machine Rifle M16 3D Model
  31. Mortar 3D Model
  32. Breda Folgore 80 ATGM Italy 3D Model
  33. RPG-7 Lowpoly 3D Model
  34. MK2 Grenade 3D Model
  35. Ancient cannon 3D Model
  36. -40%
    Rocket Launcher 3D Model
  37. Hand Grenades - PBR - poly 3D Model
  38. Instalaza C90-CR-RB M3 3D Model
  39. Grenade RGD5 3D Model
  40. Bomb 3D Model
  41. Granada de Gas 3D Model
  42. Three Low-Poly Grenades 3D Model
  43. Low Poly Rifle with Parts 3D Model
  44. Rpg-7 rocket-launcher 3D Model
  45. RPO-Z 3D Model
  46. RPO-D 3D Model
  47. -20%
    Rocket-propelled grenade 3D Model
  48. Grenade-gun - sci fi 3D Model
  49. Stun grenade 3D Model
  50. RPO-A Shmel 3D Model
  51. Granada F1 3D Model
  52. Grenade launcher 3D Model
  53. -50%
    Gameready Grenade Asset 3D Model
  54. DZG-141 China thermobaric launcher 3D Model
  55. RPG 7B 3D Model
  56. RPG-7 3D Model
  57. m26 grenade 3D Model
  58. military grenade m67 g4 low-poly 3D Model
  59. military grenade rgd-5 low-poly 3D Model
  60. m224 mortar 3D Model
  61. rpg-30 hook kryuk 3D Model
  62. -50%
    frag grenade 3D Model
  63. grenade low-poly 3D Model
  64. hand grenade launcher 3D Model
  65. c4 explosive device 3D Model
  66. -50%
    grenade 3D Model
    $3.00 $6.00
  67. hand grenade launcher-scifi 3D Model
  68. fn scar-h with equipments 3D Model
  69. -20%
    fragmentation grenade 3D Model
  70. mortar - leonardo da vinci 3D Model
  71. cyma-40mm grenade launcher 3D Model
  72. hand grenade 3D Model
  73. gp-25 3D Model
  74. round bomb 3D Model
  75. -50%
    rpg-7 3D Model
    $2.50 $5.00
  76. grenade low poly 3D Model
  77. tear gas grenade 3D Model
  78. stun grenade 3D Model
  79. stielhandgranate 3D Model
  80. smoke grenade 3D Model
  81. nippon type 97 hand grenade 3D Model
  82. illuminating hand grenade 3D Model
  83. hi-explosive hand grenade 3D Model
  84. fragmentation hand grenade sphere shape 3D Model
  85. anti-tank hand grenade 3D Model
  86. hand grenade launcher blanch-chevallier 3D Model
  87. grenade pack 3D Model
  88. antitank grenade hafthohlladung 3D Model
  89. smoke grenade 3D Model
  90. rac-112 apilas 3D Model
  91. dynamite wwii 3D Model
  92. of 37 hand grenade france army 3D Model
Page 1 of 2

What range of explosive delivery systems is available?

The Grenade Launcher category includes a diverse range of 40mm weapons, from under-barrel units (like the M203 and ELGM) to standalone revolving launchers and heavy automatic systems (MK19). In 2026, each model is built with "Bore-Accuracy," meaning the internal rifling and firing pin mechanisms are physically modeled. These assets are vital for equipping infantry characters or mounting onto vehicles, providing the specialized firepower needed for modern combat visualizations where the distinction between direct and indirect fire must be clearly represented.

How is the mechanical rigging for reloading handled?

Every launcher is "Action-Rigged" for high-detail animation. For revolving launchers, the cylinder rotates and swings out for reloading; for under-barrel units, the tube slides or tilts realistically. In 2026, we include "Shell-Ejection" rigs, allowing for the animation of the spent casing being removed. These functional details are essential for first-person shooters and tactical simulations where the player sees the weapon up close, requiring the mechanical logic of the breech-loading or drum-fed system to be flawless and convincing.

Do the models include realistic ammunition and projectiles?

Yes, each launcher comes with a suite of 40mm grenades, including HE (High Explosive), HEDP, smoke, and illumination rounds. In 2026, the projectiles are modeled as separate assets with detailed fuzes and driving bands. We also provide "Internal-View" models showing the grenade seated in the chamber. This allows for realistic reloading sequences and "Ammo-Check" animations, providing the technical depth required for high-fidelity military media where the interaction between the weapon and its munitions is a focal point of the visual storytelling.

What level of material detail is provided for "Field-Worn" launchers?

To achieve an authentic tactical look, we use PBR shaders that emphasize "Material Contrast" between matte polymers and parkerized steel. In 2026, we include "Heat-Discoloration" maps for the barrels and "Friction-Wear" masks for the sliding parts. This prevents the launcher from looking like a single-material mesh, showing where the finish has been rubbed away by constant use. These details ensure that the launcher looks like a heavy, reliable piece of ordnance that has seen significant action in the field, providing a gritty, professional aesthetic.

How are launchers optimized for attachment to other weapons?

Under-barrel launchers are designed as "Plug-and-Play" modules. They feature universal mounting geometry that aligns perfectly with the rails on models in the Assault Rifle category. In 2026, we provide "Rig-Sync" versions where the launcher’s trigger and safety can be linked to the main rifle’s controls. This ensures no geometry clipping and allows for a cohesive weapon-handling animation. The polygon count is carefully managed to ensure that adding a launcher doesn't double the weapon's memory footprint, maintaining performance in complex tactical scenes.