jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine.
The engine is used by several commercial game studios and computer-science courses. Here's a taste:
- jME powered games on IndieDB
- Boardtastic 2
- Attack of the Gelatinous Blob
- Mythruna
- PirateHell (on Steam)
- 3089 (on Steam)
- 3079 (on Steam)
- Lightspeed Frontier (on Steam)
- Skullstone
- Spoxel (on Steam)
- Nine Circles of Hell (on Steam)
- Leap
- Jumping Jack Flag
- PapaSpace Flight Simulation
- Cubic Nightmare
- Chatter Games
- Exotic Matter
- Demon Lord (on Google Play)
- Marvelous Marbles (on Steam)
- Boxer (on Google Play)
- Depthris (on Itch)
Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.
Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!
- Java
- NetBeans Platform
- Gradle
Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.
Did you miss it? Don't sweat it, here it is again.
Read our contribution guide.