Threads & Concurrency
Course Code: CSC 2209 Course Title: Operating Systems
Dept. of Computer Science
Faculty of Science and Technology
Lecturer No: 05 Week No: 05 Semester: Spring 24-25
Lecturer: NOBORANJAN DEY
Lecture Outline
1. Overview
2. Multicore Programming *
3. Multithreading Models *
4. Thread Libraries
5. Implicit Threading
6. Threading Issues *
7. Operating System Examples
Single and Multithreaded Processes
Multithreaded Server Architecture
Benefits MT (Multi Thread)
Responsiveness – may allow continued execution if part of
process is blocked, especially important for user interfaces
Resource Sharing – threads share resources of process, easier
than shared memory or message passing
Economy – cheaper than process creation, thread switching
lower overhead than context switching
Scalability – process can take advantage of multicore
architectures (utilization of Multiple Processor)
Multicore Programming
Multicore or multiprocessor systems putting pressure on programmers,
challenges include:
Dividing activities
Balance
Data splitting
Data dependency
Testing and debugging
Parallelism implies a system can perform more than one task simultaneously
Concurrency supports more than one task making progress
Single processor / core, scheduler providing concurrency
Concurrency vs. Parallelism
Concurrent execution on single-core system:
Parallelism on a multi-core system:
Multicore Programming
Types of parallelism
Data parallelism – Data parallelism focuses on distributing subsets of the same
data across multiple computing cores and performing the same operation on each
core.
Task parallelism – Task parallelism involves distributing not data but tasks
(threads) across multiple computing cores.
Example: lot of pixels of image or payroll cheques to update
DP: taking the data and dividing among multiple processors (add only bonus to all..
Divide 50-50 two processor)
TP: divide the tasks on 2 processor (avg, max, min salary), can use the same or different
data
Data and Task Parallelism
Amdahl’s Law
Identifies performance gains from adding additional cores to an application that has both
serial and parallel components
S is serial portion
1-S parallel portion
N processing cores
That is, if application is 75% parallel / 25% serial, moving from 1 to 2 cores results in speedup
of 1.6 times
As N approaches infinity, speedup approaches 1 / S
Serial portion of an application has disproportionate effect on performance gained by
adding additional cores
But does the law take into account contemporary multicore systems?
Amdahl’s Law
User Threads and Kernel Threads
User threads - management done by user-level threads library
Three primary thread libraries:
POSIX Pthreads
Windows threads
Java threads
Kernel threads - Supported by the Kernel
Examples – virtually all general purpose operating systems, including:
Windows
Linux
Mac OS X
iOS
Android
User and Kernel Threads
Multithreading Models
Many-to-One
One-to-One
Many-to-Many
Many-to-One
Many user-level threads mapped to
single kernel thread
One thread blocking causes all to
block
Multiple threads may not run in
parallel on multicore system because
only one may be in kernel at a time
Few systems currently use this model
Examples:
Solaris Green Threads
GNU Portable Threads
One-to-One
Each user-level thread maps to kernel thread
Creating a user-level thread creates a kernel thread
More concurrency than many-to-one
Number of threads per process sometimes
restricted due to overhead
Examples
Windows
Linux
Many-to-Many Model
Allows many user level threads to be mapped to
many kernel threads
Allows the operating system to create a sufficient
number of kernel threads
Windows with the ThreadFiber package
Otherwise not very common
Two-level Model
Similar to M:M, except that it allows a user thread
(special root user) to be bound to kernel thread
Implicit Threading
Growing in popularity as numbers of threads increase, program
correctness more difficult with explicit threads
Creation and management of threads done by compilers and run-time
libraries rather than programmers
Five methods explored
Thread Pools
Fork-Join
OpenMP
Grand Central Dispatch
Intel Threading Building Blocks
Thread Pools
Create a number of threads in a pool where they await work
Advantages:
Usually slightly faster to service a request with an existing thread
than create a new thread
Allows the number of threads in the application(s) to be bound to
the size of the pool
Separating task to be performed from mechanics of creating task
allows different strategies for running task
i.e.Tasks could be scheduled to run periodically
Windows API supports thread pools:
Java Thread Pools
Three factory methods for creating thread pools in
Executors class:
Fork-Join Parallelism
Multiple threads (tasks) are forked, and then joined.
Fork-Join Parallelism
Grand Central Dispatch
For the Swift language a task is defined as a closure – similar to
a block, minus the caret
Closures are submitted to the queue using the
dispatch_async() function:
Threading Issues
Semantics of fork() and exec() system calls
Signal handling
Synchronous and asynchronous
Thread cancellation of target thread
Asynchronous or deferred
Thread-local storage
Scheduler Activations
Semantics of fork() and exec()
Does fork()duplicate only the calling thread or all threads?
Some UNIXes have two versions of fork
Why and when to use
Exec() immediately after Fork(), then duplication of all process is not
needed
No Exec() after Fork(), then duplication of all process is needed
exec() usually works as normal – replace the running
process including all threads
Signal Handling
Signals are used in UNIX systems to notify a process that a particular
event has occurred.
A signal handler is used to process signals
Signal is generated by particular event
Signal is delivered to a process
Signal is handled by one of two signal handlers:
default
user-defined
Every signal has default handler that kernel runs when handling signal
User-defined signal handler can override default
For single-threaded, signal delivered to process
Signal Handling (cont’d)
Where should a signal be delivered for multi-threaded?
Deliver the signal to the thread to which the signal applies
Deliver the signal to every thread in the process
Deliver the signal to certain threads in the process
Assign a specific thread to receive all signals for the process
Thread Cancellation
Terminating a thread before it has finished
Thread to be canceled is target thread
Two general approaches:
Asynchronous cancellation terminates the target thread
immediately
Deferred cancellation allows the target thread to periodically
check if it should be cancelled
Pthread code to create and cancel a thread:
Thread Cancellation (cont’d)
Invoking thread cancellation requests cancellation, but actual cancellation depends
on thread state
If thread has cancellation disabled, cancellation remains pending until thread
enables it
Default type is deferred
Cancellation only occurs when thread reaches cancellation point
I.e. pthread_testcancel()
Then cleanup handler is invoked
On Linux systems, thread cancellation is handled through signals
Thread-Local Storage
Thread-local storage (TLS) allows each thread to have its own
copy of data
Useful when you do not have control over the thread creation
process (i.e., when using a thread pool)
Different from local variables
Local variables visible only during single function invocation
TLS visible across function invocations
Similar to static data
TLS is unique to each thread
Scheduler Activations
Both M:M and Two-level models require communication to
maintain the appropriate number of kernel threads allocated to
the application
Typically use an intermediate data structure between user and
kernel threads – lightweight process (LWP)
Appears to be a virtual processor on which process can schedule
user thread to run
Each LWP attached to kernel thread
How many LWPs to create?
Scheduler activations provide upcalls - a communication
mechanism from the kernel to the upcall handler in the thread
library
This communication allows an application to maintain the correct
number kernel threads
Operating System Examples
Windows Threads
Linux Threads
Windows Threads
Windows API – primary API for Windows applications
Implements the one-to-one mapping, kernel-level
Each thread contains
A thread id
Register set representing state of processor
Separate user and kernel stacks for when thread runs in user mode or kernel
mode
Private data storage area used by run-time libraries and dynamic link libraries
(DLLs)
The register set, stacks, and private storage area are known as the context of
the thread
Windows Threads (cont’d)
The primary data structures of a thread include:
ETHREAD (executive thread block) – includes pointer to process to
which thread belongs and to KTHREAD, in kernel space
KTHREAD (kernel thread block) – scheduling and synchronization
info, kernel-mode stack, pointer to TEB, in kernel space
TEB (thread environment block) – thread id, user-mode stack,
thread-local storage, in user space
Windows Threads Data Structures
Linux Threads
Linux refers to them as tasks rather than threads
Thread creation is done through clone() system call
clone() allows a child task to share the address space of the parent task
(process)
Flags control behavior
struct task_struct points to process data structures (shared or unique)
Books
Operating Systems Concept
Written by Galvin and Silberschatz
Edition: 9th
References
Operating Systems Concept
Written by Galvin and Silberschatz
Edition: 9th