Chapter1 Basic Structure of Computers (1)
Chapter1 Basic Structure of Computers (1)
Basic
Structure of Computers
Functional Units
Functional Units
Arithmetic
Input and
logic
Memory
Output Control
I/O Processor
Data
PC Address Register #
Register A
Instructions Bank L Address
U
Register #
Instruction Data Memory
Memory
Register #
Data
MAR MDR
Control
PC R0
R1
Processor
IR
ALU
Rn - 1
n general purpose
registers
General-purpose register (R – R )
0 n-1
Memory address register (MAR)
Memory data register (MDR)
Typical Operating Steps
Programs reside in the memory through input
devices
PC is set to point to the first instruction
The contents of PC are transferred to MAR
A Read signal is sent to the memory
The first instruction is read out and loaded
into MDR
The contents of MDR are transferred to IR
Decode and execute the instruction
Typical Operating Steps
(Cont’)
Get operands for ALU
General-purpose register
Memory (address to MAR – Read – MDR to ALU)
Perform operation in ALU
Store the result back
To general-purpose register
To memory (address to MAR, result to MDR – Write)
During
the execution, PC is
incremented to the next instruction
Interrupt
Normal execution of programs may be preempted if
some device requires urgent servicing.
The normal execution of the current program must
be interrupted – the device raises an interrupt
signal.
Interrupt-service routine
Current system information backup and restore (PC,
general-purpose registers, control information,
specific information)
Bus Structures
There are many ways to connect different
parts inside a computer together.
A group of lines that serves as a connecting
Main Cache
memory memory Processor
Bus
Cost
Memory management
Processor Clock
Clock, clock cycle, and clock rate
The execution of each instruction is divided
N S
T
R
How to improve T?
Pipeline and Superscalar
Operation
Instructions are not necessarily executed one after
another.
The value of S doesn’t have to be the number of
clock cycles to execute one instruction.
Pipelining – overlapping the execution of successive
instructions.
Add R1, R2, R3
Superscalar operation – multiple instruction
pipelines are implemented in the processor.
Goal – reduce S (could become <1!)
Clock Rate
Increase clock rate
Improve the integrated-circuit (IC) technology to make
the circuits faster
Reduce the amount of processing done in one basic step
(however, this may increase the number of basic steps
needed)
Increases in R that are entirely caused by
improvements in IC technology affect all
aspects of the processor’s operation equally
except the time to access the main memory.
CISC and RISC
Tradeoffbetween N and S
A key consideration is the use of pipelining
S is close to 1 even though the number of basic steps
per instruction may be considerably larger
It is much easier to implement efficient pipelining in
processor with simple instruction sets
Reduced Instruction Set Computers (RISC)
Complex Instruction Set Computers (CISC)
Compiler
A compiler translates a high-level language program
into a sequence of machine instructions.
To reduce N, we need a suitable machine
instruction set and a compiler that makes good use
of it.
Goal – reduce N×S
A compiler may not be designed for a specific
processor; however, a high-quality compiler is
usually designed for, and with, a specific processor.
Performance Measurement
T is difficult to compute.
Measure computer performance using benchmark programs.
System Performance Evaluation Corporation (SPEC) selects and
publishes representative application programs for different application
domains, together with test results for many commercially available
computers.
Compile and run (no simulation)
Reference computer
i 1
Multiprocessors and
Multicomputers
Multiprocessor computer
Execute a number of different application tasks in parallel
Execute subtasks of a single large task in parallel
All processors have access to all of the memory – shared-memory
multiprocessor
Cost – processors, memory units, complex interconnection networks
Multicomputers
Each computer only have access to its own memory
Exchange message via a communication network – message-
passing multicomputers
Chapter 2. Machine
Instructions and
Programs
Objectives
Machine instructions and program execution,
including branching and subroutine call and return
operations.
Number representation and addition/subtraction in
the 2’s-complement system.
Addressing methods for accessing register and
memory operands.
Assembly language for representing machine
instructions, data, and programs.
Program-controlled Input/Output operations.
Number, Arithmetic
Operations, and
Characters
Signed Integer
3 major representations:
Sign and magnitude
One’s complement
Two’s complement
Assumptions:
number
Binary, Signed-Integer
Representations
B V alues represented
Page 28
Sign and
b3 b2b1b0 magnitude 1' s complement 2' s complement
0 1 1 1 +7 +7 + 7
0 1 1 0 +6 +6 + 6
0 1 0 1 +5 +5 + 5
0 1 0 0 +4 +4 + 4
0 0 1 1 +3 +3 + 3
0 0 1 0 +2 +2 + 2
0 0 0 1 +1 +1 + 1
0 0 0 0 +0 +0 + 0
1 0 0 0 - 0 -7 - 8
1 0 0 1 - 1 -6 - 7
1 0 1 0 - 2 -5 - 6
1 0 1 1 - 3 -4 - 5
1 1 0 0 - 4 -3 - 4
1 1 0 1 - 5 -2 - 3
1 1 1 0 - 6 - 1 - 2
1 1 1 1 - 7 -0 - 1
-1 +0 -1 +0
-2 1111 0000 +1 -2 1111 0000 +1
1110 0001 1110 0001
-3 +2 -3
1101 1101 +2
0010 0010
-4 -4
1100 0011 +3 1100 0011 +3
-5 1011 -5 1011
0100 +4 0100 +4
1010 1010
-6 0101 -6 0101
1001
+5 +5
0110 1001
0110
-7 1000 0111 +6 -7 1000 +6
0111
-8 +7 -8 +7
5 + 3 = -8 -7 - 2 = +7
Overflow Conditions
0111 1000
5 0101 -7 1001
3 0011 -2 1100
-8 1000 7 10111
Overflow Overflow
0000 1111
5 0101 -3 1101
2 0010 -5 1011
7 0111 -8 11000
No overflow No overflow
Overflow when carry-in to the high-order bit does not equal carry out
Sign Extension
Task:
Given w-bit signed integer x
Rule:
Make k copies of sign bit:
X= x
w–1 ,…, xw–1 , xw–1 , xw–2 ,…, x0
w
X • • •
k copies of MSB
• • •
X • • • • • •
k w
Sign Extension Example
b 31 b 30 b1 b0
•
•
•
Sign bit: b 31= 0 for positive numbers
b 31= 1 for negative numbers
0 0 1 2 3 0 3 2 1 0
4 4 5 6 7 4 7 6 5 4
• •
• •
• •
k k k k k k k k k k
2 -4 2 -4 2 -3 2- 2 2 - 1 2 - 4 2- 1 2 - 2 2 -3 2 -4
I/O transfers
Register Transfer Notation
Identifya location by a symbolic name
standing for its hardware binary address
(LOC, R0,…)
Contents of a location are denoted by placing
1. LOAD A ; AC ← M[A]
2. ADD B ; AC ← AC +
M[B]
3. STORE T ; M[T] ← AC
4. LOAD C ; AC ← M[C]
5. ADD D ; AC ← AC +
M[D]
6. MUL T ; AC ← AC M[T]
7. STORE X ; M[X] ← AC
Instruction Formats
Example: Evaluate (A+B) (C+D)
Zero-Address
1. PUSH A ; TOS ← A
2. PUSH B ; TOS ← B
3. ADD ; TOS ← (A + B)
4. PUSH C ; TOS ← C
5. PUSH D ; TOS ← D
6. ADD ; TOS ← (C + D)
7. MUL ; TOS ←
(C+D)(A+B)
8. POP X ; M[X] ← TOS
Instruction Formats
Example: Evaluate (A+B) (C+D)
RISC
i
Assumptions:
Begin execution here Move A,R0
i +4
3-instruction
program
- One memory operand
Add B,R0
segment per instruction
i +8 Move R0,C
- 32-bit word length
- Memory is byte
addressable
A - Full memory address
can be directly specified
in a single-word instruction
B Data for
the program
Two-phase procedure
-Instruction fetch
-Instruction execute
C
Page 43
•
•
•
i + 4n - 4 Add NUMn,R0
i + 4n Move R0,SUM
•
•
•
SUM
NUM1
NUM2
•
•
•
NUMn
Branching LOOP
Determine address of
"Next" number and add
Program "Next" number to R0
loop
Decrement R1
Branch>0 LOOP
Branch target
Move R0,SUM
Conditional branch
•
•
•
SUM
N n
NUM1
•
•
NUMn
•
Condition Codes
Condition code flags
Condition code register / status register
N (negative)
Z (zero)
V (overflow)
C (carry)
C=1 Z=0
S=1
V=0
Status Bits
Cn-1
A B
Cn ALU
F
V Z S C
Fn-1
Zero Check
Addressing
Modes
Generating Memory Addresses
How to specify the address of branch target?
Can we give the memory operand address
100
101 0 1 0 4
102
103
104 1 1 0 A
Addressing Modes
Relative Address
0
EA = PC + Relative Addr 1
PC = 2 2
100
AR = 100
101
102 1 1 0 A
Could be Positive 103
or Negative 104
(2’s Complement)
Addressing Modes
Indexed
EA = Index Register + Relative Addr
Useful with XR = 2
“Autoincrement” or
“Autodecrement”
+
100
AR = 100
101
Could be Positive
or Negative 102 1 1 0 A
(2’s Complement) 103
104
Addressing Modes
Base Register
EA = Base Register + Relative Addr
Could be Positive AR = 2
or Negative
(2’s Complement)
+
100 0 0 0 5
BR = 100
101 0 0 1 2
102 0 0 0 A
Usually points 103 0 1 0 7
to the beginning 104 0 0 5 9
of an array
Addressing Modes
Name Assembler syntax Addressing
function
The different
ways in which Immediate #Value Operand= Value
the location of
an operand is Register Ri EA = Ri
specified in Absolute(Direct) LOC EA = LOC
an instruction
are referred to Indirect (Ri ) EA = [Ri]
as addressing (LOC) EA = [LOC]
modes.
Index X(Ri) EA = [Ri] + X
Autoincremen
t (Ri)+ EA = [Ri] ;
Increment Ri
Figure 2.16. The Autoincrement addressing mode used in the program of Figure 2.12.
Assembly
Language
Types of Instructions
Data Transfer Instructions
Name Mnemonic Data value is
Load LD not modified
Store ST
Move MOV
Exchange XCH
Input IN
Output OUT
Push PUSH
Pop POP
Data Transfer Instructions
Mode Assembly Register Transfer
Direct address LD ADR AC ← M[ADR]
Indirect address LD @ADR AC ← M[M[ADR]]
Relative address LD $ADR AC ← M[PC+ADR]
Immediate operand LD #NBR AC ← NBR
Index addressing LD ADR(X) AC ← M[ADR+XR]
Register LD R1 AC ← R1
Register indirect LD (R1) AC ← M[R1]
Autoincrement LD (R1)+ AC ← M[R1], R1 ← R1+1
Data Manipulation Instructions
Arithmetic Name Mnemonic
Increment INC
Logical & Bit Manipulation
Decrement DEC
Shift Add ADD
Subtract SUB
Multiply MUL
Divide DIV
Name Mnemonic Add with carry ADDC
Clear CLR Subtract with borrow SUBB
Complement COM Name Negate MnemonicNEG
AND AND Logical shift right SHR
OR OR Logical shift left SHL
Exclusive-OR XOR Arithmetic shift right SHRA
Clear carry CLRC Arithmetic shift left SHLA
Set carry SETC Rotate right ROR
Complement Rotate left ROL
COMC
carry Rotate right through
Enable interrupt EI RORC
carry
Program Control Instructions
Name Mnemonic
Branch BR
Jump JMP
Skip SKP
Subtract A – B but
Call CALL don’t store the result
Return RET
Compare
CMP
(Subtract) 10110001
Test (AND) TST
00001000
Mask
00000000
Conditional Branch
Instructions
Processor
DATAIN DATAOUT
SIN SOUT
- Registers
- Flags Keyboard Display
- Device interface
efficiency?
Two wait loopsprocessor execution time is wasted
Alternate solution?
Interrupt
Stacks
Home Work
For each Addressing modes mentioned
before, state one example for each
addressing mode stating the specific benefit
for using such addressing mode for such an
application.
Stack Organization
Current
LIFO Top of Stack
TOS 0
Last In First Out 1
2
3
4
5
SP 6 0 1 2 3
7 0 0 5 5
FULL EMPTY 8 0 0 0 8
9 0 0 2 5
Stack Bottom 10 0 0 1 5
Stack
Stack Organization
Current 1 6 9 0
PUSH Top of Stack
TOS 0
SP ← SP – 1 1
M[SP] ← DR 2
3
If (SP = 0) then (FULL ← 1) 4
EMPTY ← 0 5 1 6 9 0
SP 6 0 1 2 3
7 0 0 5 5
FULL EMPTY 8 0 0 0 8
9 0 0 2 5
Stack Bottom 10 0 0 1 5
Stack
Stack Organization
Current
POP Top of Stack
TOS 0
DR ← M[SP] 1
SP ← SP + 1 2
3
If (SP = 11) then (EMPTY ← 1) 4
FULL ← 0 5 1 6 9 0
SP 6 0 1 2 3
7 0 0 5 5
FULL EMPTY 8 0 0 0 8
9 0 0 2 5
Stack Bottom 10 0 0 1 5
Stack
Stack Organization
Memory Stack
PUSH PC 0
1
SP ← SP – 1 2
M[SP] ← DR
POP AR 100
101
DR ← M[SP]
102
SP ← SP + 1
200
SP 201
202
Reverse Polish Notation
Infix Notation
A+B
Prefix or Polish Notation
+AB
Postfix or Reverse Polish Notation (RPN)
AB+
(2) (4) (3) (3) +
RPN (8) (3) (3) +
AB+CD ABCD+
(8) (9) +
17
Reverse Polish Notation
Example
(A + B) [C (D + E) + F]
(A B +) (D E +) C F +
Reverse Polish Notation
Stack Operation
(3) (4) (5) (6) +
PUSH 3
PUSH 4
6
MULT
PUSH 5 30
4
5
PUSH 6 3
42
12
MULT
ADD
Additional
Instructions
Logical Shifts
Logical shift – shifting left (LShiftL) and shifting right
(LShiftR)
C R0 0
before: 0 0 1 1 1 0 . . . 0 1 1
after: 1 1 1 0 . . . 0 1 1 0 0
0 R0 C
before: 0 1 1 1 0 . . . 0 1 1 0
after: 0 0 0 1 1 1 0 . . . 0 1
R0 C
before: 1 0 0 1 1 . . . 0 1 0 0
after: 1 1 1 0 0 1 1 . . . 0 1
before: 0 1 1 1 0 . . . 0 1 1
Rotate
0
after: 1 1 1 0 . . . 0 1 1 0 1
C R0
before: 0 0 1 1 1 0 . . . 0 1 1
after: 1 1 1 0 . . . 0 1 1 0 0
R0 C
before: 0 1 1 1 0 . . . 0 1 1 0
after: 1 1 0 1 1 1 0 . . . 0 1
R0 C
before: 0 1 1 1 0 . . . 0 1 1 0
after: 1 0 0 1 1 1 0 . . . 0 1