The document provides an overview of the Scratch software interface, detailing key components such as the Stage Area, Sprite List, Code Area, Block Palette, and Toolbar. It explains the functionality of each section, including how to add sprites and backdrops, and offers tips for practice. Overall, it serves as an introductory guide for users to navigate and utilize Scratch effectively.
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Scratch Home Page Tour
The document provides an overview of the Scratch software interface, detailing key components such as the Stage Area, Sprite List, Code Area, Block Palette, and Toolbar. It explains the functionality of each section, including how to add sprites and backdrops, and offers tips for practice. Overall, it serves as an introductory guide for users to navigate and utilize Scratch effectively.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Introduction to Scratch Software
A Tour of the Scratch Home Page
Scratch Home Page Overview
• Stage Area - Where your project plays.
• Sprite List - Shows all characters and objects. • Code Area - Place to build your program using blocks. • Block Palette - Categories of code blocks. • Toolbar - File, Edit, Tutorials, and other tools. • Green Flag & Stop Button - To run or stop your project. Stage Area
• Displays the output of your code.
• Shows the current position of sprites. • This is where animations and interactions happen. Sprite List
• Shows all characters or objects in the project.
• You can select, delete, duplicate, or add new sprites. • Each sprite can have its own scripts, costumes, and sounds. Code Area
• The main workspace for creating scripts.
• Drag blocks from the palette and drop them here. • You can build code stacks to define sprite behaviors. Block Palette
• Contains categories like Motion, Looks, Sound,
Events, etc. • Each category has specific blocks for different actions. • Drag blocks from here into the Code Area. Toolbar
• File - Save, load, or start a new project.
• Edit - Undo, redo, and other editing tools. • Tutorials - Learn how to make games, animations, and more. Green Flag & Stop Button
• Green Flag - Click to start your project.
• Stop Button - Click to stop the project. • Helps test and control your animations or games. Add Sprite / Backdrop
• Add Sprite - Choose or draw new characters.
• Choose Backdrop - Add background scenes to your project. • Click the '+' icon below the Stage area to add. Tips for Practice
• Explore each section of the interface.
• Try using blocks from different categories. • Experiment with sprites and backdrops. • Use tutorials for guided learning.
Scratch Games Programming for Kids & Students: A Step-by-Step Guide and Design Programs for Creating Thoughtful Animations, Puzzles, and Games with Scratch 3.0