"THE
CHESS
U LT I M AT E GAME OF CHALLENGE AND S T RATE GY "
CHESS
•A board game that played by 2 people.
•Each players controls an army of 16 pieces.
•One army is black,the other white.
•Each piece moves in a unique manner.
•A game of strategy and concentration.
THE KING
Each army has one king.
The King moves one square in any direction.
THE QUEEN
Each army has one queen.
A queen moves any number of squares in a straight line,
in any direction.
THE BISHOP
Each army has two bishops.
A bishop moves any number of squares diagonally and
remains on squares of one color.
THE KNIGHT
Each army has two knights.
Moves in an "L-shape",moving two squares vertically or
horizontally,then making a "turn" left or right and moving
one more square.
THE ROOK
Each army has two rooks.
The rook moves any number of squares in a straight line
horizontally or vertically.
THE PAWN
Each army has 8 pawns.
Pawns only move directly forward one square at a time,
if it is the pawn's first move,it can move one or two squares.
Pawn can only capture a piece by moving one square
diagonally.
SPECIAL MOVES
Casting
Can only be done if the following conditions are all present:
- Neither the king nor the rook being used have been moved yet during the game.
If either piece has been moved then castling is not allowed, even if the piece is
moved back to its original square.
- All of the squares between the king and the rook must be empty.
- The king must not be in check, nor can castling move the king through a square
where he would be in check. If all these conditions are met, castling is done by
moving the king two squares towards the rook, while the rook hops over the king,
landing on the square next to the king.
SPECIAL MOVES
En Passant
allows a pawn which has moved two squares to be captured as though it only
moved one. The following conditions must all be present for an en passant capture
to be legal:
- The capturing pawn must be on its fifth rank.
- The opponent must move a pawn two squares, landing the pawn directly
alongside the capturing pawn on the fifth rank.
- The capture must be made immediately; you only get one chance to capture en
passant.
SPECIAL MOVES
Pawn Promotion
Should a pawn manage to make it all the way to the other end of the board, that
pawn must promote to any piece its owner wants, other than a king.
Most of the time, a pawn will be promoted to a
queen; however, you can also choose to promote to
a rook, knight or bishop.
Promoting to something other than a queen is known as underpromotion.
BOARD SET UP
•ROOKS GO IN THE TWO CORNER
SQUARES ITS ARMY.
•KNIGHTS GO NEXT TO THE ROOKS OF
THE SAME COLOR.
•BISHOPS ARE PLACED NEXT TO THE
KNIGHTS.
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•THE QUEEN IS PLACED ON THE CENTER
SQUARE OF ITS COLOR.
[email protected]•THE KING IS PLACED NEXT TO THE
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QUEEN OF THE SAME COLOR.
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•PAWNS GO IN THE ROW IN FRONT OF
ITS ARMY.
GAME OBJECTIVES
"The ultimate goal in
chess is to trap the
leader of the opposing
army - the king. This is
called checkmate, and
results in a win for the
checkmating side."
THE RULES OF THE GAME
1. Chess is played between two players: White and Black.
2. The two players alternate turns (White always moves first), moving one piece at a
time with the ultimate goal of capturing the enemy king.
3. There are six pieces in chess, each moves in a unique way.
4. All pieces do share some common traits. For instance, no piece is allowed to land on
a square occupied by a friendly piece.
5. If a piece lands on a square occupied by an enemy piece, that enemy is captured and
removed from the board.
6. Also, with the exception of the knight, pieces are not permitted to jump over other
pieces.
GAME PHASES
Opening - both sides develop their pieces and
formulate their plans
Middlegame - is where the largest battles are
waged between the armies
Endgame is a tense battle between the few
remaining forces on the board.
GAME ENDINGS
Checkmate: a situation in which a player's king is
being attacked, and there is no means for the king
to avoid being captured on the next turn.
Stalemate: occurs when one player has no legal
moves, and is not in check. This ends the game as a
draw.
Other Draws: include threefold repetition(exact
position occurring three times with a player) or the
"50-move rule" (no piece captured after 50
consecutive moves by each player).
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