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Computer Lesson

The Digital WhizKids Computer Literacy Program (DWCLP) aims to enhance students' productivity and creativity through computer technology, providing resources for various educational levels. This document introduces Adobe Flash for computer animation, covering its capabilities, graphics types, and file formats, while emphasizing the importance of planning and understanding before creating animations. Additionally, it discusses accessibility features and strategies to ensure Flash content is usable for all viewers.

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elrodjosh350
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© © All Rights Reserved
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0% found this document useful (0 votes)
2 views

Computer Lesson

The Digital WhizKids Computer Literacy Program (DWCLP) aims to enhance students' productivity and creativity through computer technology, providing resources for various educational levels. This document introduces Adobe Flash for computer animation, covering its capabilities, graphics types, and file formats, while emphasizing the importance of planning and understanding before creating animations. Additionally, it discusses accessibility features and strategies to ensure Flash content is usable for all viewers.

Uploaded by

elrodjosh350
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 21

UNIVERSITY OF SAINT ANTHONY

COMPUTER
EDUCATION 9
MR. FRANCIS M. ORONAN
The Digital WhizKids Computer
D WHIZ Literacy Program (DWCLP) was
IN COMPUTER ANIMATION designed and developed to
enhance students' productivity and
creativity through computer
technology. It aims to equip our
students with the computer skills
and knowledge needed to be
competent individuals in the
information age. The entire DWCLP
series consists of books intended
for preschool to highschool levels.

Computer Education 9
INTRODUCING ADOBE FLASH FOR
COMPUTER ANIMATION
CHAPTER OVERVIEW
You must be very eager to start
creating your first animation.
However, if you jump straight in and
start creating animations without
prior knowledge or training about the
software, you'll waste time and effort
in the process, or worse, end up with
unusable work.

This chapter will discuss the


preparation needed before the
animation process. Taking time to be
acquainted with Flash, planning Computer Education 9
properly, and using effective
IN THIS CHAPTER YOU
WILL BE ABLE TO:
• GET TO KNOW FLASH AND
ITS CAPABILITIES.
• UNDERSTAND THE PLANNING
REQUIREMENTS TO DEVELOP
A FLASH CONTENT.
• DEMONSTRATE KNOWLEDGE
IN DESIGN ELEMENTS AND
PRINCIPLES.
Computer Education 9
LESSON 1

CAPABILITIES OF ADOBE FLASH


• Idetify the difference
between raster and vector
graphics.
• Learn Flash capabilities
and its file types.
• Know when Flash should
be used in content
development.
Computer Education 9
UNDERSTANDING
GRAPHICS
To create your first animation project,
you must first understand the two
basic types of graphics. Graphic
images that have been processed by a
computer can be divided into two
distinct categories: the raster
graphics and vector graphics.

Computer Education 9
RASTER GRAPHICS
Use a set of bits called bitmaps that represent a grahic image. Each
bitmap-based image is laid onto a grid. The size of the grid is based on
the image's resolution.

Computer Education 9
EXAMPLE
A bitmap-based image of 1 inch x 1
inch with a 600 dots per inch (dpi)
resolution would be defined as 600
x 600 pixels per square inch. Hence,
a bitmap-based image is like a
mosaic of pixels with each pixel
holding a specific color value.
Filenames for bitmap-based image
have extensions
like .PSD, .JPG, .GIF, .TIF or .BMP
VECTOR GRAPHICS
Are computer images that are stored in memory as lines rather than as
a series of dots or bits, thus allowing it to be rotated or proportionally
scaled. These images are suitable for illustrations that require precise
measurements as they can be easily scaled due to their mathematical
nature.

Computer Education 9
EXAMPLE
Vector images can easily be
rendered to different sizes or
transformed in other ways without
worrying about the image resolution
and pixelation. File names for vector
based images have extensions such
as .EPS, .AI, .CDR or .DWG

Flash documents consist mostly of


vector images. Drawn objects in
Flash produce vector grahics that
can be exported to a vector file.
ANY QUESTIONS?
WHAT IS ADOBE FLASH?
Adobe Flash was designed to create animations that can be played on
web pages. It is a multimedia platform used to add animation, video
and interactivity to web pages. Normally, it is used for advertisements,
games, and fl ash animations for broadcast. Flash gives the viewers a
more responsive rich-client like experience.

Many websites have various contents that were created using Adobe
Flash technology. To determine if content was created using Flash, all
you have to do is right-click on the object, and then look at the menu if
it displays "About Adobe Flash Player" at the bottom.
ADOBE FLASH FILES TYPES
LIKE MOST PROGRAMS, FLASH SOFTWARE SUPPORTS A VARIETY OF FILE TYPES WITH INDIVIDUAL
PURPOSES

FILE DESCRIPTIO
EXTENSION N
.FLA The main supported file type of Flash used to create artwork and animations.
It is similar to the relation of .doc for Microsoft Office Word and .xls for
Microsoft office Excel

.SW Read as "swift" and formerly known as ShockWave Flash. It denotes that the
file was created using Flash technology or commonly known as Flash movies
F or Flash applications, hence, it requires Adobe Flash Player to view. This
could be a cartoon or an Internet application

.FLV
.FLV The video files for Adobe Flash Player. These are the actual movie files
created by Flash.

.AS Also known as the ActionScript file. The file that contains interactive codes
used to control Flash applications.
File
Accessibility Features of Flash
Rich Media Content

Flash content can be viewed on nearly all computers. In general, Flash technolgy may be
one of the most widely available technologies used on the web. Content that can be layed
back on displayed by almost all computers make the technology versatile.
The multimedia nature of Flash can be used to deliver content through
various media: graphics, text, video, audio, etc. Its flexibility provides the
power to present web content in a fully accessible manner. Below are
some examples of how Flash increases accessibility:

• Flash can provide content in multiple ways.

• Flash objects can easily be scaled to any size without distortion.

• Flash allows a higher level of keyboard interaction.

• Flash engages viewers through interactivity.

• Flash can present content through audio because of its audio capabilities.
DESPITE THE ABILITY OF FLASH TO CREATE RICH MEDIA
CONTENT, THERE ARE SOME ISSUES REGARDING
ACCESSBILITY. TO MAKE YOUR CONTENT FULLY
ACCESSIBLE, HERE ARE SOME STRATEGIES:
• Provide synchronized captions for any audio that conveys content.

• Ensure the Flash content is keyboard accessible.

• Provide easy to use controls and navigation schemes.

• Be consistent

• Use the clearest, simple language appropriate to the content.

• Allow Flash content to scale to a larger size.

Computer Education 9
HANDS ON EXERCISE:
Getting to Know Flash

• Research on five websites that


use Flash content.
• List down the 5 websites and
write a description about the
best and worst features of the
Flash content.
LESSON REVIEW

Adobe Flash - is an application designed to create


animations in which you can embed with sound and
videos.

Raster Graphics - are also known as bitmap graphics. It


uses a set of bits to represent an image.

Vector Graphics - are images that uses lines which allow it


to easily be rotated proportionally.
ANY QUESTIONS?

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