ch5
ch5
Basic Concepts
Maximum CPU utilization obtained with multiprogramming
CPU–I/O Burst Cycle – Process execution consists of a cycle of
CPU execution and I/O wait
CPU burst distribution
Operating System Concepts – 7th Edition, Feb 2, 2005 5.2 Silberschatz, Galvin and Gagne ©2005
Alternating Sequence of CPU And I/O Bursts
Operating System Concepts – 7th Edition, Feb 2, 2005 5.3 Silberschatz, Galvin and Gagne ©2005
Histogram of CPU-burst Times
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CPU Scheduler
Selects from among the processes in memory that are ready to
execute, and allocates the CPU to one of them
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive
Operating System Concepts – 7th Edition, Feb 2, 2005 5.5 Silberschatz, Galvin and Gagne ©2005
Dispatcher
Operating System Concepts – 7th Edition, Feb 2, 2005 5.6 Silberschatz, Galvin and Gagne ©2005
Scheduling Criteria
CPU utilization – keep the CPU as busy as possible
Throughput – # of processes that complete their execution
per time unit
Turnaround time – amount of time to execute a particular
process
Waiting time – amount of time a process has been waiting
in the ready queue
Response time – amount of time it takes from when a
request was submitted until the first response is produced,
not output (for time-sharing environment)
Operating System Concepts – 7th Edition, Feb 2, 2005 5.7 Silberschatz, Galvin and Gagne ©2005
Optimization Criteria
Operating System Concepts – 7th Edition, Feb 2, 2005 5.8 Silberschatz, Galvin and Gagne ©2005
First-Come, First-Served (FCFS) Scheduling
P1 P2 P3
0 24 27 30
Operating System Concepts – 7th Edition, Feb 2, 2005 5.9 Silberschatz, Galvin and Gagne ©2005
FCFS Scheduling (Cont.)
P2 P3 P1
0 3 6 30
Waiting time for P1 = 6; P2 = 0; P3 = 3
Average waiting time: (6 + 0 + 3)/3 = 3
Much better than previous case
Convoy effect short process behind long process
Operating System Concepts – 7th Edition, Feb 2, 2005 5.10 Silberschatz, Galvin and Gagne ©2005
Shortest-Job-First (SJR) Scheduling
Associate with each process the length of its next CPU burst. Use
these lengths to schedule the process with the shortest time
Two schemes:
nonpreemptive – once CPU given to the process it cannot be
preempted until completes its CPU burst
preemptive – if a new process arrives with CPU burst length
less than remaining time of current executing process,
preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF)
SJF is optimal – gives minimum average waiting time for a given
set of processes
Operating System Concepts – 7th Edition, Feb 2, 2005 5.11 Silberschatz, Galvin and Gagne ©2005
Example of Non-Preemptive SJF
0 3 7 8 12 16
Operating System Concepts – 7th Edition, Feb 2, 2005 5.12 Silberschatz, Galvin and Gagne ©2005
Example of Preemptive SJF
P1 P2 P3 P2 P4 P1
0 2 4 5 7 11 16
Operating System Concepts – 7th Edition, Feb 2, 2005 5.13 Silberschatz, Galvin and Gagne ©2005
Determining Length of Next CPU Burst
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Prediction of the Length of the Next CPU Burst
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Examples of Exponential Averaging
=0
n+1 = n
Recent history does not count
=1
n+1 = tn
Only the actual last CPU burst counts
If we expand the formula, we get:
n+1 = tn+(1 - ) tn -1 + …
+(1 - )j tn -j + …
+(1 - )n +1 0
Operating System Concepts – 7th Edition, Feb 2, 2005 5.16 Silberschatz, Galvin and Gagne ©2005
Priority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority
(smallest integer highest priority)
Preemptive
nonpreemptive
SJF is a priority scheduling where priority is the predicted next CPU
burst time
Problem Starvation – low priority processes may never execute
Solution Aging – as time progresses increase the priority of the
process
Operating System Concepts – 7th Edition, Feb 2, 2005 5.17 Silberschatz, Galvin and Gagne ©2005
Round Robin (RR)
Operating System Concepts – 7th Edition, Feb 2, 2005 5.18 Silberschatz, Galvin and Gagne ©2005
Example of RR with Time Quantum = 20
P1 P2 P3 P4 P1 P3 P4 P1 P3 P3
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Time Quantum and Context Switch Time
Operating System Concepts – 7th Edition, Feb 2, 2005 5.20 Silberschatz, Galvin and Gagne ©2005
Turnaround Time Varies With The Time Quantum
Operating System Concepts – 7th Edition, Feb 2, 2005 5.21 Silberschatz, Galvin and Gagne ©2005
Multilevel Queue
Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm
foreground – RR
background – FCFS
Scheduling must be done between the queues
Fixed priority scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
20% to background in FCFS
Operating System Concepts – 7th Edition, Feb 2, 2005 5.22 Silberschatz, Galvin and Gagne ©2005
Multilevel Queue Scheduling
Operating System Concepts – 7th Edition, Feb 2, 2005 5.23 Silberschatz, Galvin and Gagne ©2005
Multilevel Feedback Queue
Operating System Concepts – 7th Edition, Feb 2, 2005 5.24 Silberschatz, Galvin and Gagne ©2005
Example of Multilevel Feedback Queue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served FCFS. When it
gains CPU, job receives 8 milliseconds. If it does not finish in 8
milliseconds, job is moved to queue Q1.
At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted and
moved to queue Q2.
Operating System Concepts – 7th Edition, Feb 2, 2005 5.25 Silberschatz, Galvin and Gagne ©2005
Multilevel Feedback Queues
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Multiple-Processor Scheduling
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Algorithm Evaluation
Operating System Concepts – 7th Edition, Feb 2, 2005 5.28 Silberschatz, Galvin and Gagne ©2005
End of Chapter 5