02. Chapter 3 - Lexical Analysis
02. Chapter 3 - Lexical Analysis
Chapter 3
Lexical Analysis
Outline
Role of lexical analyzer
Specification of tokens
Recognition of tokens
Lexical analyzer generator
Finite automata
Design of lexical analyzer generator
The role of lexical analyzer
token
Source Lexical To semantic
program Parser analysis
Analyzer
getNextToken
Symbol
table
Why to separate Lexical analysis and
parsing
1. Simplicity of design
2. Improving compiler efficiency
3. Enhancing compiler portability
Tokens, Patterns and Lexemes
A token is a pair a token name and an
optional token value
A pattern is a description of the form that the
lexemes of a token may take
A lexeme is a sequence of characters in the
source program that matches the pattern for
a token
Example
Token Informal description Sample lexemes
if Characters i, f if
else Characters e, l, s, e else
comparison < or > or <= or >= or == or != <=, !=
Switch (*forward++) {
case eof:
if (forward is at end of first buffer) {
reload second buffer;
forward = beginning of second buffer;
}
else if {forward is at end of second buffer) {
reload first buffer;\
forward = beginning of first buffer;
}
else /* eof within a buffer marks the end of input */
terminate lexical analysis;
break;
cases for the other characters;
}
Specification of tokens
In theory of compilation regular expressions
are used to formalize the specification of
tokens
Regular expressions are means for specifying
regular languages
Example:
Letter_(letter_ | digit)*
Each regular expression is a pattern
specifying the form of strings
Regular expressions
Ɛ is a regular expression, L(Ɛ) = {Ɛ}
If a is a symbol in ∑then a is a regular
expression, L(a) = {a}
(r) | (s) is a regular expression denoting the
language L(r) ∪ L(s)
(r)(s) is a regular expression denoting the
language L(r)L(s)
(r)* is a regular expression denoting (L9r))*
(r) is a regular expression denting L(r)
Regular definitions
d1 -> r1
d2 -> r2
…
dn -> rn
Example:
letter_ -> A | B | … | Z | a | b | … | Z | _
digit -> 0 | 1 | … | 9
id -> letter_ (letter_ | digit)*
Extensions
One or more instances: (r)+
Zero of one instances: r?
Character classes: [abc]
Example:
letter_ -> [A-Za-z_]
digit -> [0-9]
id -> letter_(letter|digit)*
Recognition of tokens
Starting point is the language grammar to
understand the tokens:
stmt -> if expr then stmt
| if expr then stmt else stmt
|Ɛ
expr -> term relop term
| term
term -> id
| number
Recognition of tokens (cont.)
The next step is to formalize the patterns:
digit -> [0-9]
Digits -> digit+
number -> digit(.digits)? (E[+-]? Digit)?
letter -> [A-Za-z_]
id -> letter (letter|digit)*
If -> if
Then -> then
Else -> else
Relop -> < | > | <= | >= | = | <>
We also need to handle whitespaces:
ws -> (blank | tab | newline)+
Transition diagrams
Transition diagram for relop
Transition diagrams (cont.)
Transition diagram for reserved words and
identifiers
Transition diagrams (cont.)
Transition diagram for unsigned numbers
Transition diagrams (cont.)
Transition diagram for whitespace
Architecture of a transition-
diagram-based lexical analyzer
TOKEN getRelop()
{
TOKEN retToken = new (RELOP)
while (1) { /* repeat character processing until a
return or failure occurs */
switch(state) {
case 0: c= nextchar();
if (c == ‘<‘) state = 1;
else if (c == ‘=‘) state = 5;
else if (c == ‘>’) state = 6;
else fail(); /* lexeme is not a relop */
break;
case 1: …
…
case 8: retract();
retToken.attribute = GT;
return(retToken);
}
Lexical Analyzer Generator - Lex
Lex Source Lexical lex.yy.c
program Compiler
lex.l
lex.yy.c
C a.out
compiler
Sequence
Input stream a.out
of tokens
Structure of Lex programs
declarations
%%
translation rules Pattern {Action}
%%
auxiliary functions
Example
%{
Int installID() {/* funtion to
/* definitions of manifest constants
install the lexeme, whose first
LT, LE, EQ, NE, GT, GE, character is pointed to by
IF, THEN, ELSE, ID, NUMBER, RELOP */ yytext, and whose length is
%} yyleng, into the symbol table
and return a pointer thereto
/* regular definitions */
delim [ \t\n] }
ws {delim}+
letter [A-Za-z] Int installNum() { /* similar to
installID, but puts numerical
digit [0-9]
constants into a separate
id {letter}({letter}|{digit})* table */
number {digit}+(\.{digit}+)?(E[+-]?{digit}+)? }
%%
{ws} {/* no action and no return */}
if {return(IF);}
then {return(THEN);}
else {return(ELSE);}
{id} {yylval = (int) installID(); return(ID); }
{number} {yylval = (int) installNum();
return(NUMBER);}
…
Finite Automata
Regular expressions = specification
Finite automata = implementation
26
Finite Automata
Transition
s1 a s2
Is read
In state s1 on input “a” go to state s2
27
Finite
A state
Automata State Graphs
• An accepting state
a
• A transition
28
AASimple Example
finite automaton that accepts only “1”
29
Another Simple Example
A finite automaton accepting any number of
1’s followed by a single 0
Alphabet: {0,1}
30
And Another
Alphabet {0,1}
Example
What language does this recognize?
1 0
0 0
1
1
31
And Another Example
Alphabet still { 0, 1 }
1
33
Deterministic and
Nondeterministic Automata
Deterministic Finite Automata (DFA)
One transition per input per state
No -moves
Nondeterministic Finite Automata (NFA)
Can have multiple transitions for one input in a
given state
Can have -moves
Finite automata have finite memory
Need only to encode the current state
34
Execution of Finite Automata
A DFA can take only one path through the
state graph
Completely determined by input
35
Acceptance of NFAs
An NFA can get into multiple states
1
0 1
• Input: 1 0 1
• Rule: NFA accepts if it can get in a final
state
36
NFA vs. DFA (1)
NFAs and DFAs recognize the same set of
languages (regular languages)
37
NFA vs. DFA (2)
For a given language the NFA can be simpler
than the DFA
1
0 0
NFA
0
1 0
0 0
DFA
1
1
• DFA can be exponentially larger than NFA
38
Regular Expressions to Finite
Automata
High-level sketch
NFA
Regular
expressions DFA
Lexical Table-driven
Specification Implementation of DFA
39
Regular Expressions to NFA (1)
For each kind of rexp, define an NFA
Notation: NFA for rexp A
A
• For
• For input a
a
40
Regular Expressions to NFA (2)
For AB
A B
• For A | B
B
A
41
Regular Expressions to NFA (3)
For A*
A
42
Example of RegExp -> NFA
conversion
Consider the regular expression
(1 | 0)*1
The NFA is
C 1 E
A B G 1
0 F H I J
D
43
Next
NFA
Regular
expressions DFA
Lexical Table-driven
Specification Implementation of DFA
44
NFA to DFA. The Trick
Simulate the NFA
Each state of resulting DFA
= a non-empty subset of states of the NFA
Start state
= the set of NFA states reachable through -
moves from NFA start state
Add a transition S a S’ to DFA iff
S’ is the set of NFA states reachable from the
states in S after seeing the input a
considering -moves as well
45
NFA -> DFA Example
C 1 E
A B G 1
0 F H I J
D
0
0 FGABCDHI
ABCDHI 0 1
1
1 EJGABCDHI
46
NFA to DFA. Remark
An NFA may be in many states at any time
47
Implementation
A DFA can be implemented by a 2D table T
One dimension is “states”
Other dimension is “input symbols”
For every transition Si a Sk define T[i,a] = k
DFA “execution”
If in state Si and input a, read T[i,a] = k and
skip to state Sk
Very efficient
48
Table Implementation of a DFA
0
0 T
S 0 1
1
1 U
0 1
S T U
T T U
U T U
49
Implementation (Cont.)
NFA -> DFA conversion is at the heart of
tools such as flex or jflex
50
Readings
Chapter 3 of the book