Unit2
Unit2
M21DE0203
COURSE OBJECTIVE
• The subject will introduce the basics of computer
networks to students through a study of layered
models of computer networks and applications.
• To analyze the functions and design strategies of
various layers.
• To understand network architectures and
components required for data communication.
• To understand networking concepts and basic
communication model.
• To gain knowledge of various application protocols
standard developed for internet Layer.
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COURSE OUTCOME
At the end of the course, students would be able to
1.Trace the flow of information from one node to
another node in the network.
2.Identify the components required to build different
types of networks.
3.Estimate the functionalities needed for data
communication into layers
4.Choose the required functionality at each layer for
given application
5.Understand the working principles of various
application protocols
6.Identify the security issues and services available.
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COURSE SYLLABUS
4
UNIT II
Physical Layer:
5
TEXT BOOKS
6
PHYSICAL LAYER
7
DIGITAL AND ANALOG SIGNALS
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CHARACTERISTICS OF SIGNAL
CHARACTERISTICS OF ANALOG SIGNAL -
AMPLITUDE
CHARACTERISTICS OF ANALOG SIGNAL –
PERIOD/FREQUENCY
Period refers to the
amount of time, in
seconds, a signal
needs to complete 1
cycle.
Bandwidth
Solution:
We can calculate the throughput as
Throughput= (12,000 x 10,000) / 60 = 2 Mbps
The throughput is almost one-fifth of the bandwidth in this case.
LATENCY (DELAY)
The latency or delay defines how long it takes for an entire message
to completely arrive at the destination from the time the first bit is
sent out from the source.
Latency is made of four components:
• propagation time
• transmission time
• queuing time
• processing delay.
LATENCY (DELAY)
Queuing Time
•The third component in latency is the queuing time, the
time needed for each intermediate or end device to hold
the message before it can be processed.
•The queuing time is not a fixed factor; it changes with
the load imposed on the network.
Processing delay is the time it takes routers to process
the packet header. Processing delay is one of the key
components in network delay.
JITTER
In asynchronous transmission, we send 1 start bit (0) at the beginning and 1 or more stop
bits (Is) at the end of each byte.
SERIAL TRANSMISSION- SYNCHRONOUS TRANSMISSION
In statistical TDM, a slot needs to carry data as well as the address of the destination.
THANK YOU
SWITCHING
A switched network consists of a series of interlinked nodes, called
switches.
Switches are devices capable of creating temporary connections
between two or more devices linked to the switch.
In a switched network, some of these nodes are connected to the
end systems (computers or telephones, for example) while the
others are used only for routing.
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TAXONOMY OF SWITCHED NETWORKS
Three methods of switching :
• circuit switching
• packet switching
• message switching.
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CIRCUIT-SWITCHED NETWORKS
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DATAGRAM NETWORKS
• In a packet-switched network, there is no resource reservation;
resources are allocated on demand.
• In a datagram network, each packet is treated independently of all
others.
• Switching in the Internet is done by using the datagram approach
to packet switching at the network layer.
• In this type of network, each switch (or packet switch) has a
routing table which is based on the destination address.
• The routing tables are dynamic and are updated periodically.
• The destination addresses and the corresponding forwarding
output ports are recorded in the tables.
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DATAGRAM NETWORKS
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VIRTUAL-CIRCUIT NETWORKS
• A virtual-circuit network is a cross between a circuit-switched
network and a datagram network.
• As in a circuit-switched network, there are setup and teardown
phases.
• Resources can be allocated during the setup phase, as in a
circuit-switched network, or on demand, as in a datagram
network.
• As in a datagram network, data are packetized and each packet
carries an address in the header.
• As in a circuit-switched network, all packets follow the same path
established during the connection.
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MESSAGE SWITCHING
In message switching, each switch stores the whole
message and forwards it to the next switch.
Although, we don't see message switching at lower layers, it
is still used in some applications like electronic mail (e-mail).
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TRANSMISSION MEDIA
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UNGUIDED TRANSMISSION MEDIA
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78
79
80
81
82
83
84
85
86
87
UNGUIDED TRANSMISSION MEDIA
88
VISIBLE SPECTRUM
89
90
INFRARED
91
THANK YOU