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ch4

Chapter 4 discusses threads and concurrency in operating systems, highlighting the differences between threads and processes, and the benefits of multithreading such as responsiveness, resource sharing, and scalability. It covers various threading models, thread libraries, and specific implementations in Windows and Linux. Additionally, the chapter addresses threading issues like signal handling, thread cancellation, and the semantics of system calls.

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0% found this document useful (0 votes)
2 views

ch4

Chapter 4 discusses threads and concurrency in operating systems, highlighting the differences between threads and processes, and the benefits of multithreading such as responsiveness, resource sharing, and scalability. It covers various threading models, thread libraries, and specific implementations in Windows and Linux. Additionally, the chapter addresses threading issues like signal handling, thread cancellation, and the semantics of system calls.

Uploaded by

bukharihashim11
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 40

Chapter 4: Threads &

Concurrency

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Outline
 Overview
 Multicore Programming
 Multithreading Models
 Thread Libraries
 Threading Issues
 Operating System Examples

Operating System Concepts – 10th Edition 4.2 Silberschatz, Galvin and Gagne ©2018
Objectives
 Identify the basic components of a thread, and contrast threads
and processes
 Describe the benefits and challenges of designng
multithreaded applications
 Describe how the Windows and Linux operating systems
represent threads
 Designing multithreaded applications using the Pthreads, Java,
and Windows threading APIs

Operating System Concepts – 10th Edition 4.3 Silberschatz, Galvin and Gagne ©2018
Motivation
 Most modern applications are multithreaded
 Threads run within application
 Multiple tasks with the application can be implemented by
separate threads
• Update display
• Fetch data
• Spell checking
• Answer a network request
 Process creation is heavy-weight while thread creation is
light-weight
 Can simplify code, increase efficiency
 Kernels are generally multithreaded

Operating System Concepts – 10th Edition 4.4 Silberschatz, Galvin and Gagne ©2018
Single and Multithreaded Processes

Operating System Concepts – 10th Edition 4.5 Silberschatz, Galvin and Gagne ©2018
Multithreaded Server Architecture

Operating System Concepts – 10th Edition 4.6 Silberschatz, Galvin and Gagne ©2018
Benefits
 Responsiveness – may allow continued execution if part of
process is blocked, especially important for user interfaces
 Resource Sharing – threads share resources of process, easier
than shared memory or message passing
 Economy – cheaper than process creation, thread switching
lower overhead than context switching
 Scalability – process can take advantage of multicore
architectures

Operating System Concepts – 10th Edition 4.7 Silberschatz, Galvin and Gagne ©2018
Multicore Programming
 Multicore or multiprocessor systems puts pressure on programmers,
challenges include:
• Dividing activities
• Balance
• Data splitting
• Data dependency
• Testing and debugging
 Parallelism implies a system can perform more than one task
simultaneously
 Concurrency supports more than one task making progress
• Single processor / core, scheduler providing concurrency

Operating System Concepts – 10th Edition 4.8 Silberschatz, Galvin and Gagne ©2018
Concurrency vs. Parallelism
 Concurrent execution on single-core system:

 Parallelism on a multi-core system:

Operating System Concepts – 10th Edition 4.9 Silberschatz, Galvin and Gagne ©2018
Multicore Programming

 Types of parallelism
• Data parallelism – distributes subsets of the same data
across multiple cores, same operation on each
• Task parallelism – distributing threads across cores, each
thread performing unique operation

Operating System Concepts – 10th Edition 4.10 Silberschatz, Galvin and Gagne ©2018
Data and Task Parallelism

Operating System Concepts – 10th Edition 4.11 Silberschatz, Galvin and Gagne ©2018
User Threads and Kernel Threads
 User threads - management done by user-level threads library
 Three primary thread libraries:
• POSIX Pthreads
• Windows threads
• Java threads
 Kernel threads - Supported by the Kernel
 Examples – virtually all general-purpose operating systems, including:
• Windows
• Linux
• Mac OS X
• iOS
• Android

Operating System Concepts – 10th Edition 4.12 Silberschatz, Galvin and Gagne ©2018
User and Kernel Threads

Operating System Concepts – 10th Edition 4.13 Silberschatz, Galvin and Gagne ©2018
Multithreading Models
 Many-to-One
 One-to-One
 Many-to-Many

Operating System Concepts – 10th Edition 4.14 Silberschatz, Galvin and Gagne ©2018
Many-to-One
 Many user-level threads mapped to single kernel thread
 One thread blocking causes all to block
 Multiple threads may not run in parallel on multicore system because
only one may be in kernel at a time
 Few systems currently use this model
 Examples:
• Solaris Green Threads
• GNU Portable Threads

Operating System Concepts – 10th Edition 4.15 Silberschatz, Galvin and Gagne ©2018
One-to-One
 Each user-level thread maps to kernel thread
 Creating a user-level thread creates a kernel thread
 More concurrency than many-to-one
 Number of threads per process sometimes restricted due to overhead
 Examples
• Windows
• Linux

Operating System Concepts – 10th Edition 4.16 Silberschatz, Galvin and Gagne ©2018
Many-to-Many Model
 Allows many user level threads to be mapped to many kernel threads
 Allows the operating system to create a sufficient number of kernel
threads
 Windows with the ThreadFiber package
 Otherwise not very common

Operating System Concepts – 10th Edition 4.17 Silberschatz, Galvin and Gagne ©2018
Two-level Model
 Similar to M:M, except that it allows a user thread to be bound to
kernel thread

Operating System Concepts – 10th Edition 4.18 Silberschatz, Galvin and Gagne ©2018
Thread Libraries
 Thread library provides programmer with API for creating and
managing threads
 Two primary ways of implementing
• Library entirely in user space
• Kernel-level library supported by the OS

Operating System Concepts – 10th Edition 4.19 Silberschatz, Galvin and Gagne ©2018
Pthreads
 May be provided either as user-level or kernel-level
 A POSIX standard (IEEE 1003.1c) API for thread creation and
synchronization
 Specification, not implementation
 API specifies behavior of the thread library, implementation is up to
development of the library
 Common in UNIX operating systems (Linux & Mac OS X)

Operating System Concepts – 10th Edition 4.20 Silberschatz, Galvin and Gagne ©2018
Pthreads Example

Operating System Concepts – 10th Edition 4.21 Silberschatz, Galvin and Gagne ©2018
Pthreads Example (Cont.)

Operating System Concepts – 10th Edition 4.22 Silberschatz, Galvin and Gagne ©2018
Pthreads Code for Joining 10 Threads

Operating System Concepts – 9 th Edition 4. 21 Silberschatz, Galvin and Gagne ©2013

Operating System Concepts – 10th Edition 4.23 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program

Operating System Concepts – 10th Edition 4.24 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program (Cont.)

Operating System Concepts – 10th Edition 4.25 Silberschatz, Galvin and Gagne ©2018
Java Threads
 Java threads are managed by the JVM
 Typically implemented using the threads model provided by underlying
OS
 Java threads may be created by:
• Extending Thread class
• Implementing the Runnable interface

• Standard practice is to implement Runnable interface

Operating System Concepts – 10th Edition 4.26 Silberschatz, Galvin and Gagne ©2018
Java Threads
Implementing Runnable interface:

Creating a thread:

Waiting on a thread:

Operating System Concepts – 10th Edition 4.27 Silberschatz, Galvin and Gagne ©2018
Threading Issues
 Semantics of fork() and exec() system calls
 Signal handling
• Synchronous and asynchronous
 Thread cancellation of target thread
• Asynchronous or deferred
 Thread-local storage
 Scheduler Activations

Operating System Concepts – 10th Edition 4.28 Silberschatz, Galvin and Gagne ©2018
Semantics of fork() and exec()

 Does fork()duplicate only the calling thread or all threads?


• Some UNIXes have two versions of fork
 exec() usually works as normal – replace the running process
including all threads

Operating System Concepts – 10th Edition 4.29 Silberschatz, Galvin and Gagne ©2018
Signal Handling
 Signals are used in UNIX systems to notify a process that a particular
event has occurred.
 A signal handler is used to process signals
1. Signal is generated by particular event
2. Signal is delivered to a process
3. Signal is handled by one of two signal handlers:
1. default
2. user-defined
 Every signal has default handler that kernel runs when handling
signal
• User-defined signal handler can override default
• For single-threaded, signal delivered to process

Operating System Concepts – 10th Edition 4.30 Silberschatz, Galvin and Gagne ©2018
Signal Handling (Cont.)
 Where should a signal be delivered for multi-threaded?
• Deliver the signal to the thread to which the signal applies
• Deliver the signal to every thread in the process
• Deliver the signal to certain threads in the process
• Assign a specific thread to receive all signals for the process

Operating System Concepts – 10th Edition 4.31 Silberschatz, Galvin and Gagne ©2018
Thread Cancellation
 Terminating a thread before it has finished
 Thread to be canceled is target thread
 Two general approaches:
• Asynchronous cancellation terminates the target thread
immediately
• Deferred cancellation allows the target thread to periodically
check if it should be cancelled
 Pthread code to create and cancel a thread:

Operating System Concepts – 10th Edition 4.32 Silberschatz, Galvin and Gagne ©2018
Thread Cancellation (Cont.)
 Invoking thread cancellation requests cancellation, but actual
cancellation depends on thread state

 If thread has cancellation disabled, cancellation remains pending until


thread enables it
 Default type is deferred
• Cancellation only occurs when thread reaches cancellation point
 i.e., pthread_testcancel()
 Then cleanup handler is invoked
 On Linux systems, thread cancellation is handled through signals

Operating System Concepts – 10th Edition 4.33 Silberschatz, Galvin and Gagne ©2018
Thread Cancellation in Java
 Deferred cancellation uses the interrupt() method, which sets the
interrupted status of a thread.

 A thread can then check to see if it has been interrupted:

Operating System Concepts – 10th Edition 4.34 Silberschatz, Galvin and Gagne ©2018
Operating System Examples
 Windows Threads
 Linux Threads

Operating System Concepts – 10th Edition 4.35 Silberschatz, Galvin and Gagne ©2018
Windows Threads
 Windows API – primary API for Windows applications
 Implements the one-to-one mapping, kernel-level
 Each thread contains
• A thread id
• Register set representing state of processor
• Separate user and kernel stacks for when thread runs in user mode
or kernel mode
• Private data storage area used by run-time libraries and dynamic
link libraries (DLLs)
 The register set, stacks, and private storage area are known as the
context of the thread

Operating System Concepts – 10th Edition 4.36 Silberschatz, Galvin and Gagne ©2018
Windows Threads (Cont.)
 The primary data structures of a thread include:
• ETHREAD (executive thread block) – includes pointer to process
to which thread belongs and to KTHREAD, in kernel space
• KTHREAD (kernel thread block) – scheduling and synchronization
info, kernel-mode stack, pointer to TEB, in kernel space
• TEB (thread environment block) – thread id, user-mode stack,
thread-local storage, in user space

Operating System Concepts – 10th Edition 4.37 Silberschatz, Galvin and Gagne ©2018
Windows Threads Data Structures

Operating System Concepts – 10th Edition 4.38 Silberschatz, Galvin and Gagne ©2018
Linux Threads
 Linux refers to them as tasks rather than threads
 Thread creation is done through clone() system call
 clone() allows a child task to share the address space of the
parent task (process)
• Flags control behavior

 struct task_struct points to process data structures (shared or


unique)

Operating System Concepts – 10th Edition 4.39 Silberschatz, Galvin and Gagne ©2018
End of Chapter 4

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

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