Test Cases
Test Cases
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Outline
• Test Plan
• Test selection
• Writing test cases
• Test Execution
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What is a Test Plan?
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Test selection
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Test cases
• A test case, is a set of conditions under which a tester will
determine whether an application, software system or one of
its features is working as it was originally established for it to
do.
• Test cases are often referred to as test scripts, particularly
when written – when they are usually collected into test
suites.
• A Test Case is a set of actions executed to verify a particular
feature or functionality of your software application.
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Test cases
• A test case is a description of a specific interaction that a tester
will have in order to test a single behavior of the software.
• Test cases are very similar to use cases, in that they are step-by-
step narratives which define a specific interaction between the
user and the software.
• A typical test case is laid out in a table, and includes:
• A unique name and number
• A requirement which this test case is exercising
• Preconditions which describe the state of the software before the test case
• Steps that describe the specific steps which make up the interaction
• Expected Results which describe the expected state of the software after
the test case is executed
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Test cases
• Test cases must be repeatable.
• Good test cases are data-specific, and describe each
interaction necessary to repeat the test exactly.
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Writing test cases
• First you must understand the language fundamentals
• Sizes and limits of variables, platform specific information
• Second, you must understand the domain
• Read the requirements
• Think like a user – what possible things do they want to do
• Think about possible “mistakes”; i.e. Invalid input
• Think about impossible conditions or input
• What is the testing intended to prove?
• Correct operation – gives correct behavior for correct input
• Robustness – responds to incorrect or invalid input with proper results
• User acceptance – typical user behavior
• Write down the test cases
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Writing Good Test Cases
• Test Cases need to be simple and transparent
• Create Test Case with end user in mind
• Avoid test case repetition
• Do not Assume
• Stick to the Specification Documents.
• Ensure 100% Coverage
• Test Cases must be identifiable.
• Implement Testing Techniques
• It's not possible to check every possible condition in your software
application
• Testing techniques help you select a few test cases with the maximum
possibility of finding a defect
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Writing Good Test Cases
• Boundary Value Analysis (BVA)
• testing of boundaries for specified range of values.
• Repeatable and self-standing
• The test case should generate the same results every time no matter
who tests it
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Writing a test case
While drafting a test case do include the following
information
• The description of what requirement is being tested
• Inputs and outputs or actions and expected results
• Test case must have an expected result.
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Writing test cases
• Cover all possible valid input
• Try multiple sets of values, not just one set of values
• Permutations of values
• Check boundary conditions
• Check for off-by-one conditions
• Check invalid input
• Illegal sets of value
• Illegal input
• Impossible conditions
• Totally bad input
• Text vs. Numbers, etc.
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Writing test cases
• Beware of problems with comparisons
• How to compare two floating numbers
• Never do the following:
float a, b;
. . .
if (a == b)
• Is it 4.0000000 or 3.9999999 or 4.0000001 ?
• What is your limit of accuracy?
• In object oriented languages make sure whether you are comparing the
contents of an object or the reference to an object
String a = “Hello world!\n”
String b = “Hello world!\n”
if ( a == b )
vs.
if ( a.equals(b) )
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Writing test cases
Let’s consider the triangle example
• Cover all possible valid input
• all three possible conditions: equilateral, isosceles, scalene
• Try multiple sets of values, not just one set of values
• Permutations of values {3,4,5}, {4,3,5}, {5,4,3}
• Check boundary conditions
• Check for off-by-one conditions: 0, MAX_INT
• Check invalid input
• Illegal sets of value
• Wrong format: not integer
• Negative numbers
• Illegal input
• Impossible conditions: {2,3,8}, {2,3,5} {definition of a triangle}
• Totally bad input
• Text vs. Numbers, etc.
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Writing test cases
Let’s consider the triangle example
• How to test the code?
• Have the code read from the standard input
• java Triangle < testcases.txt
or,
• java Triangle
2 3 3
3 4 5
• Have the output print to standard output.
• java Triangle > results.txt
• Combine the two and we have:
• java Triangle <testcases.txt >results.txt
• This assumes we have the code read three numbers on the line, or have
the code read three numbers whether they are on one line or more.
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Tips for testing
• You cannot test every possible input, parameter value, etc.
• So you must think of a limited set of tests likely to expose bugs.
• Think about boundary cases
• positive; zero; negative numbers; infinity; very small
• right at the edge of an array or collection's size (plus or minus one)
• Think about empty cases and error cases
• 0, -1, null; an empty list or array
• test behavior in combination
• maybe add usually works, but fails after you call remove
• make multiple calls; maybe size fails the second time only
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Test Cases – Good Example
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Test Cases – Bad Example
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Test cases
• Why we write test cases?
• The basic objective of writing test cases is to validate the testing
coverage of the application.
• Keep in mind while writing test cases that all your test cases
should be simple and easy to understand.
• For any application basically you will cover all the types of
test cases including functional, negative and boundary
value test cases.
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Trustworthy tests
• Test one thing at a time per test method.
• 10 small tests are much better than 1 test 10x as large.
• Each test method should have few (likely 1) assert
statements.
• If you assert many things, the first that fails stops the test.
• You won't know whether a later assertion would have also failed.
• Tests should avoid logic.
• minimize if/else, loops, switch, etc.
• avoid try/catch
• If it's supposed to throw, use expected= ... if not, let JUnit catch it.
• Torture tests are okay, but only in addition to simple tests.
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Test Execution
• The software testers begin executing the test plan after the developers
deliver the alpha build, or a build that they feel is feature complete.
• The alpha should be of high quality—the developers should feel that it is
ready for release, and as good as they can get it.
• There are typically several iterations of test execution.
• First, focus on new functionality
• Then, regression test to make sure that a change to one area of the software has
not caused any other part of the software
• Regression testing usually involves executing all test cases which have previously
been executed
• There are typically at least two regression tests for any software project
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Test Execution
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Automating Test Execution
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From Test Case Specifications to Test Cases
• Test design often yields test case specifications, rather than concrete
data
• Ex: “a large positive number”, not 420023
• Ex: “a sorted sequence, length > 2”, not “Alpha, Beta, Chi, Omega”
• Other details for execution may be omitted
• Generation creates concrete, executable test cases from test case
specifications
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Scaffolding
• Code produced to support development activities
(especially testing)
• Not part of the “product” as seen by the end user
• May be temporary (like scaffolding in construction of buildings)
• Includes
• Test harnesses, drivers, and stubs
• Example:
• JUnit – test harness
• Eclipse – IDE, scaffolding, JUnit built in
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Defect Tracking
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Smoke Tests
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Summary
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