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Lecture 07

Chapter 7 discusses various synchronization problems, including the bounded-buffer, readers-writers, and dining-philosophers problems, along with their solutions using semaphores and monitors. It also covers synchronization tools available in operating systems like Linux and Windows, as well as APIs like POSIX and Java for managing synchronization. The chapter concludes with alternative approaches to synchronization, including transactional memory and functional programming languages.

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0% found this document useful (0 votes)
16 views

Lecture 07

Chapter 7 discusses various synchronization problems, including the bounded-buffer, readers-writers, and dining-philosophers problems, along with their solutions using semaphores and monitors. It also covers synchronization tools available in operating systems like Linux and Windows, as well as APIs like POSIX and Java for managing synchronization. The chapter concludes with alternative approaches to synchronization, including transactional memory and functional programming languages.

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© © All Rights Reserved
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Chapter 7: Synchronization

Examples
Outline

 Explain the bounded-buffer synchronization problem


 Explain the readers-writers synchronization problem
 Explain and dining-philosophers synchronization problems
 Describe the tools used by Linux and Windows to solve
synchronization problems.
 Illustrate how POSIX and Java can be used to solve process
synchronization problems
Classical Problems of Synchronization
 Classical problems used to test newly-proposed
synchronization schemes
• Bounded-Buffer Problem
• Readers and Writers Problem
• Dining-Philosophers Problem
Bounded-Buffer Problem

 n buffers, each can hold one item


 Semaphore mutex initialized to the value 1
 Semaphore full initialized to the value 0
 Semaphore empty initialized to the value n
Bounded Buffer Problem (Cont.)

 The structure of the producer process

while (true) {
...
/* produce an item in next_produced */
...
wait(empty);
wait(mutex);
...
/* add next produced to the buffer */
...
signal(mutex);
signal(full);
}
Bounded Buffer Problem (Cont.)
 The structure of the consumer process

while (true) {
wait(full);
wait(mutex);
...
/* remove an item from buffer to next_consumed */
...
signal(mutex);
signal(empty);
...
/* consume the item in next consumed */
...
}
Readers-Writers Problem
 A data set is shared among a number of concurrent processes
• Readers – only read the data set; they do not perform any
updates
• Writers – can both read and write
 Problem – allow multiple readers to read at the same time
• Only one single writer can access the shared data at the same
time
 Several variations of how readers and writers are considered – all
involve some form of priorities
Readers-Writers Problem (Cont.)
 Shared Data
• Data set
• Semaphore rw_mutex initialized to 1
• Semaphore mutex initialized to 1
• Integer read_count initialized to 0
Readers-Writers Problem (Cont.)

 The structure of a writer process

while (true) {
wait(rw_mutex);
...
/* writing is performed */
...
signal(rw_mutex);
}
Readers-Writers Problem (Cont.)

 The structure of a reader process


while (true){
wait(mutex);
read_count++;
if (read_count == 1) /* first reader */
wait(rw_mutex);
signal(mutex);
...
/* reading is performed */
...
wait(mutex);
read count--;
if (read_count == 0) /* last reader */
signal(rw_mutex);
signal(mutex);
}
Readers-Writers Problem Variations

 The solution in previous slide can result in a situation where


a writer process never writes. It is referred to as the “First
reader-writer” problem.
 The “Second reader-writer” problem is a variation the first
reader-writer problem that state:
• Once a writer is ready to write, no “newly arrived
reader” is allowed to read.
 Both the first and second may result in starvation. leading to
even more variations
 Problem is solved on some systems by kernel providing
reader-writer locks
Dining-Philosophers Problem
 N philosophers’ sit at a round table with a bowel of rice in the middle.

 They spend their lives alternating thinking and eating.


 They do not interact with their neighbors.
 Occasionally try to pick up 2 chopsticks (one at a time) to eat from bowl
• Need both to eat, then release both when done
 In the case of 5 philosophers, the shared data
 Bowl of rice (data set)
 Semaphore chopstick [5] initialized to 1
Dining-Philosophers Problem Algorithm
 Semaphore Solution
 The structure of Philosopher i :
while (true){
wait (chopstick[i] );
wait (chopStick[ (i + 1) % 5] );

/* eat for awhile */

signal (chopstick[i] );
signal (chopstick[ (i + 1) % 5] );

/* think for awhile */

}
 What is the problem with this algorithm?
Monitor Solution to Dining Philosophers
monitor DiningPhilosophers
{
enum { THINKING, HUNGRY, EATING) state [5] ;
condition self [5];

void pickup (int i) {


state[i] = HUNGRY;
test(i);
if (state[i] != EATING) self[i].wait;
}

void putdown (int i) {


state[i] = THINKING;
// test left and right neighbors
test((i + 4) % 5);
test((i + 1) % 5);
}
Solution to Dining Philosophers (Cont.)

void test (int i) {


if ((state[(i + 4) % 5] != EATING) &&
(state[i] == HUNGRY) &&
(state[(i + 1) % 5] != EATING) ) {
state[i] = EATING ;
self[i].signal () ;
}
}

initialization_code() {
for (int i = 0; i < 5; i++)
state[i] = THINKING;
}
}
Solution to Dining Philosophers (Cont.)
 Each philosopher “i” invokes the operations pickup() and
putdown() in the following sequence:

DiningPhilosophers.pickup(i);

/** EAT **/

DiningPhilosophers.putdown(i);

 No deadlock, but starvation is possible


Kernel Synchronization - Windows

 Uses interrupt masks to protect access to global resources on


uniprocessor systems
 Uses spinlocks on multiprocessor systems
• Spinlocking-thread will never be preempted
 Also provides dispatcher objects user-land which may act mutexes,
semaphores, events, and timers
• Events
 An event acts much like a condition variable
• Timers notify one or more thread when time expired
• Dispatcher objects either signaled-state (object available) or non-
signaled state (thread will block)
Kernel Synchronization - Windows
 Mutex dispatcher object
Linux Synchronization
 Linux:
• Prior to kernel Version 2.6, disables interrupts to implement
short critical sections
• Version 2.6 and later, fully preemptive
 Linux provides:
• Semaphores
• Atomic integers
• Spinlocks
• Reader-writer versions of both
 On single-CPU system, spinlocks replaced by enabling and
disabling kernel preemption
Linux Synchronization
 Atomic variables

atomic_t is the type for atomic integer


 Consider the variables

atomic_t counter;
int value;
POSIX Synchronization
 POSIX API provides
• mutex locks
• semaphores
• condition variable
 Widely used on UNIX, Linux, and macOS
POSIX Mutex Locks
 Creating and initializing the lock

 Acquiring and releasing the lock


POSIX Semaphores
 POSIX provides two versions – named and unnamed.
 Named semaphores can be used by unrelated processes, unnamed
cannot.
POSIX Named Semaphores
 Creating an initializing the semaphore:

 Another process can access the semaphore by referring to its name SEM.
 Acquiring and releasing the semaphore:
POSIX Unnamed Semaphores
 Creating an initializing the semaphore:

 Acquiring and releasing the semaphore:


POSIX Condition Variables
 Since POSIX is typically used in C/C++ and these languages do not
provide a monitor, POSIX condition variables are associated with a
POSIX mutex lock to provide mutual exclusion: Creating and initializing
the condition variable:
POSIX Condition Variables
 Thread waiting for the condition a == b to become true:

 Thread signaling another thread waiting on the condition variable:


Java Synchronization
 Java provides rich set of synchronization features:
 Java monitors
 Reentrant locks
 Semaphores
 Condition variables
Java Monitors
 Every Java object has associated with it a single lock.
 If a method is declared as synchronized, a calling thread must own
the lock for the object.
 If the lock is owned by another thread, the calling thread must wait for
the lock until it is released.
 Locks are released when the owning thread exits the synchronized
method.
Bounded Buffer – Java Synchronization
Java Synchronization
 A thread that tries to acquire an unavailable lock is placed in the
object’s entry set:
Java Synchronization
 Similarly, each object also has a wait set.
 When a thread calls wait():
1. It releases the lock for the object
2. The state of the thread is set to blocked
3. The thread is placed in the wait set for the object
Java Synchronization
 A thread typically calls wait() when it is waiting for a condition to
become true.
 How does a thread get notified?
 When a thread calls notify():
1. An arbitrary thread T is selected from the wait set
2. T is moved from the wait set to the entry set
3. Set the state of T from blocked to runnable.
 T can now compete for the lock to check if the condition it was waiting
for is now true.
Bounded Buffer – Java Synchronization
Bounded Buffer – Java Synchronization
Java Reentrant Locks
 Similar to mutex locks
 The finally clause ensures the lock will be released in case an
exception occurs in the try block.
Java Semaphores
 Constructor:

 Usage:
Java Condition Variables
 Condition variables are associated with an ReentrantLock.
 Creating a condition variable using newCondition() method of
ReentrantLock:

 A thread waits by calling the await() method, and signals by calling


the signal() method.
Java Condition Variables
 Example:
 Five threads numbered 0 .. 4
 Shared variable turn indicating which thread’s turn it is.
 Thread calls doWork() when it wishes to do some work. (But it may only
do work if it is their turn.
 If not their turn, wait
 If their turn, do some work for awhile …...
 When completed, notify the thread whose turn is next.
 Necessary data structures:
Java Condition Variables
Alternative Approaches
 Transactional Memory
 OpenMP
 Functional Programming Languages
Transactional Memory
 Consider a function update() that must be called atomically. One
option is to use mutex locks:

 A memory transaction is a sequence of read-write operations


to memory that are performed atomically. A transaction can be
completed by adding atomic{S} which ensure statements in S
are executed atomically:
OpenMP
 OpenMP is a set of compiler directives and API that support
parallel progamming.

void update(int value)


{
#pragma omp critical
{
count += value
}
}

 The code contained within the #pragma omp critical


directive is treated as a critical section and performed
atomically.
Functional Programming Languages

 Functional programming languages offer a different paradigm


than procedural languages in that they do not maintain state.
 Variables are treated as immutable and cannot change state
once they have been assigned a value.
 There is increasing interest in functional languages such as
Erlang and Scala for their approach in handling data races.
End of Chapter 7

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