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UX Training Presentation

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Gaurav Joshi
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0% found this document useful (0 votes)
12 views10 pages

UX Training Presentation

Uploaded by

Gaurav Joshi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Introduction to UX Design

• Definition: User Experience (UX) design is the


process of creating products that provide
meaningful and relevant experiences to users.
• Importance of UX: Enhances user satisfaction,
increases usability, and improves accessibility.
• Core Principles: Usability, aesthetics,
accessibility, and emotional connection.
Understanding Users
• User Research: Methods include surveys,
interviews, focus groups, and usability testing.
• Personas: Represent typical users, their goals,
needs, and pain points.
• User Journey Mapping: Visualize the user’s
interaction with the product to identify
opportunities for improvement.
Principles of UX Design
• Clarity: Ensure the interface is intuitive.
• Consistency: Maintain uniform design across
the product.
• Feedback: Provide users with clear indications
of their actions.
• Efficiency: Minimize the steps required to
complete tasks.
• Accessibility: Ensure the product is usable by
people with disabilities.
UX Design Process
• Empathize: Understand the users’ needs.
• Define: Identify the problem to solve.
• Ideate: Brainstorm possible solutions.
• Prototype: Create low-fidelity and high-fidelity
prototypes.
• Test: Validate the design through user testing.
Wireframing and Prototyping
• Wireframes: Basic sketches of the layout and
structure.
• Prototypes: Interactive representations of the
final product.
• Tools: Figma, Adobe XD, Sketch.
Usability Testing
• Purpose: Identify issues and improve user
experience.
• Types: Remote, moderated, unmoderated,
A/B testing.
• Best Practices: Recruit the right participants,
set clear goals, and analyze findings.
Key UX Metrics
• Success Rate: Percentage of tasks completed
successfully.
• Time on Task: Time taken to complete a task.
• Error Rate: Frequency of errors made by users.
• System Usability Scale (SUS): Measures
perceived usability.
Emerging Trends in UX Design
• Voice User Interfaces (VUIs).
• Augmented Reality (AR) and Virtual Reality
(VR).
• Inclusive Design.
• Dark Mode and Micro-interactions.
Resources
• Books: "Don’t Make Me Think" by Steve Krug,
"The Design of Everyday Things" by Don
Norman.
• Websites: Nielsen Norman Group, UX Design
Institute.
• Tools: Figma, Adobe XD, Miro, UsabilityHub.
Follow-up Actions
• Assign practical tasks to reinforce learning.
• Encourage team members to share UX insights
or experiences.
• Plan a follow-up session to discuss progress
and challenges.

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