The Ray Model of Light Education Presentation in Simple Outlined Style
The Ray Model of Light Education Presentation in Simple Outlined Style
What am I?
GAME RULES
1. Group yourselves into 4.
2. Read each clue and raise your hand
if you know the answer.
PLAY NOW!
The game begins...
What am i?
I am the light ray that comes toward a
surface and hits it. Without me, there
would be no reflection.
ENTIDNC AYR
I am a...
INCIDENT RAY
What am i?
I am the imaginary helper. I stand at
90° to the surface and guide the
angles of reflection.
ORNAML
I am a...
Normal Line
What am i?
I am the rule of reflection. Whatever
angle you hit me at, you’ll leave at the
exact same angle.
WLA FO
I am a...
Law of Reflection
What am i?
I scatter light rays in all directions
because I’m rough. You can’t see
clear images with me.
FFUDISE
I am a...
Diffuse Reflection
What am i?
Drivers use me to see a wide area
behind their vehicles. My surface
bulges outward.
NOCEVX
I am a...
Convex Mirror
LESSON OBJECTIVES
PLAY
RULES
OF THE GAME
DIVIDE THE CLASS INTO 4 GROUPS. EACH GROUP GETS PLACARDS
WITH A, B, C, AND D.
GAMEPLAY:
THE TEACHER SHOWS A PARTIALLY HIDDEN PICTURE RELATED TO THE
TOPIC.
ONCE ENOUGH OF THE PICTURE IS REVEALED, 4 ANSWER CHOICES (A,
B, C, OR D) WILL APPEAR.
ANSWERING:
WHEN THE TEACHER GIVES THE SIGNAL (E.G., "RAISE YOUR
PLACARDS!"), GROUPS HAVE 5 SECONDS TO RAISE THEIR CHOSEN
ANSWER.
LET GUESS
A NORMAL REFLECTION
B SPECULAR REFLECTION
C DIFFUSE REFLECTION
CONTINUE
THE
ANSWER
B
SPECULAR REFLECTION
CONTINUE
LET GUESS
A SQUARE MIRRORS
B FLAT MIRRORS
C PLANE MIRRORS
CONTINUE
THE
ANSWER
C PLANE MIRRORS
These are fl at mirrors that
refl ect light regularly, creating
virtual, upright, and same-size
images.
CONTINUE
LET GUESS
A CONVEX MIRRORS
B CONCAVE MIRRORS
C CONFACE MIRRORS
CONTINUE
THE
ANSWER
B CONCAVE MIRRORS
CONTINUE
LET GUESS
A CONVEX MIRRORS
B CONCAVE MIRRORS
C CONFACE MIRRORS
CONTINUE
THE
ANSWER
A CONVEX MIRRORS
Diverge light rays, used for wider
fi elds of view, such as in security
and vehicle mirrors.
CONTINUE
LET GUESS
A REFLECTED RAY
B INCIDENT RAY
C COLOR RAY
CONTINUE
THE
ANSWER
B INCIDENT RAY
CONTINUE
AMAZING
GOOD JOB
YOUR KNOWLEDGE INCREASES
PLAY AGAIN
REFLECTION
STATIONS
EACH GROUP WILL EXPLORE A SPECIFIC
TOPIC RELATED TO REFLECTION OF LIGHT
THROUGH HANDS-ON ACTIVITIES OR
DEMONSTRATIONS, APPLYING THEIR
LEARNING IN PRACTICAL WAYS.
Group 1: Diagram showing incident ray, reflected ray,
and normal line with measured angles.
ANGLE OF INCIDENCE
ANGLE OF • Reflected Ray: The light
REFLECTION
ray that bounces off from the
surface.
PLANE MIRROR
• Formula/Principle:
Angle of Incidence (∠i) = Angle of Reflection (∠r)
TYPES OF
REFLECTION
• Specular (Regular) Reflection: This type occurs
on smooth surfaces, where parallel light rays reflect
in the same direction, producing clear images (e.g.,
mirrors, polished glass).
A) Cooking food
B) Growing plants
C) Using a rear-view mirror in a car
D) Calculating speed
5. When light reflects off a mirror, the
angle of incidence is 30 degrees. What is
the angle of reflection?
A) 15 degree
B) 30 degrees
C) 60 degrees
D) 90 degrees
ASSIGNMEN
T